Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
I havn't unlocked any assault things yet because i have a few questions. If i get the little add-ons which i think was a shotgun barrel underneath the weapon, will that be bound to my right mouse button and not allow me to use my scope? If not how is it used and is it any good? Which of the 2 weapon ulocks do you think is better? Which is more accurate, and what are the clip sizes and firing styles?
The Herzog Shotgun unlock is bound to another weapon slot (5 or 6), while the normal gun is left on number 3. It is good for close-action situations while the Pk Rockets are better suited for distance. They both start at a 3/3 clip and change to a 4/3 clip with the NS
Advanced Magazine Unlock.
Voss is better when fighting 4 or more enemies in tight quarters. Otherwise, it's Baur Paur. I think the accessory depends on the primary...when Vossing, use the PKs, when using the Baur, it's Herzog all the way. when you're fighting 4+ in tight quarters and the short Baur clip runs out, the Herzog is a lifesaver. On the other hand, the PKs are the perfect compliment to the range-less Voss.
On a side note, I've seen you several times over the last few days in the same servers as me. I only remembered because your name is especially memorable for me, as I just moved and had to switch to DSL. I miss my old 6mb Cox cable connection.
Whatever you do, just don't be one of those medics who runs round without a defib. Not saying you can't, but it's of detriment to your team, whom you cannot revive - you, who cannot be revived if someone picks up your kit to give it a try - and you, who will miss out on a lot of revive points! Plus, the fact the herzog and rockets use the same ammo sort of reduces the impact over a round you can have with them.
Whatever you do, just don't be one of those medics who runs round without a defib. Not saying you can't, but it's of detriment to your team, whom you cannot revive - you, who cannot be revived if someone picks up your kit to give it a try - and you, who will miss out on a lot of revive points! Plus, the fact the herzog and rockets use the same ammo sort of reduces the impact over a round you can have with them.
You rarely get revived in public play anyway, so it doesn't make a huge difference.
In all seriusness, many times have i lied bleeding to death in the middle of a huddle of medics, most of which got to where they are, thanks to my cover fire, none of which however even glance at the person right infront of them screaming medic as his 15 seconds counts down, weras i risk life and limb to revive all but the most hopeless of comrades.
You rarely get revived in public play anyway, so it doesn't make a huge difference.
Play more with a decent squad, or clan members. I frequently get revived by mates who are alert and in tune to the situation. A good example actually - play with slaney when he's not on a knifing mission, the man is spot on with the revives.
I do notice that some servers seem to attract more people willing to revive than others. It's all about who you play with and your squad work at the end of the day though.
be a good squadleader. works for me even other people start to revive me as i get high score and a high kdr. or train a newb in killing people. most of the time the will follow you and revive you even when its in the middle of a big fire fight or right infront of the walker. and i do revive thons of people thats nearly half the point i gather in a round atm(like 40 point or something like that)
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