You see lots of people using Clark now. And you will get killed by it more often.
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Originally posted by looqas View PostPost 1.40 clark question.
What did they improve? Everyone seems to rave about it now. I haven't had a chance to try out 1.4 yet.
Before 1.25 clark was perfect and fulfilled the role admirably which is close quarters. Many clarkers were pretty much in deep end caught in the open.
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i think the change is ok. Distance still kills a clarker, but now you can take on multiple enemies even etter with it when you get really close.
I'm sure there will be some threads about it being overpowered now, but since DICE is aiming for a "rock-paper-scissors" gameplay, it's only right that the Clark is a monster in a ~20 meter radius.
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I like the Clark, though I don't use it nearly as often as my Ganz. Unless you get close to someone the Clark is useless. I love throwing the IDS out and then mowing down the Clarkers. Stay away from corners and the Clark is pretty easy to defeat, not just with the Ganz but just about any weapon. Let a Clarker get close and you are dead. Pretty simple.
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Before 1.40 the clark was a tad slow to fire, so often if you missed your first shot and missed you were dead.
Now with a faster rate of fire it is a beast. I am able to take out 3 guys that are together before they know what took out their buddy, it's great. I can already feel the Voss n00bs tears rolling down their cheek as they are screaming for a "nerf" It's only going to get worst for them because now they aren't just going up against 1 or 2 guys with the clark per round, it's 6 or 7 on each team now
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Thats for sure!
I took out 2 enemys right after each other that stood next to eacht other. And this already happened to me like 3 times ( me taking out 2 at almost same time )
I love the upgrades they put it
And sure, you can sp@m with the clark now. But just dont let it come close and your fine
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