Re: Battlefield Pirates 2
Thanks for the kind words guys. I dont think PR or any other large mod killed Pirates. It was largely our own fault (some bugs, old community with poor gfx cards, infrequent news releases, etc), and its also difficult to compete with the stat collecting mentality of the player base.
I think all mods do better when there's a lot of advertising via word of mouth... Most folks that play our mod really like it, so if you have clan mates you play with then maybe organize some playing time together when our next release comes out. The #1 complaint is lack of players for us - so you guys can all help by giving us a try at release to help build up a community that will last, and then go back to whatever other games you like afterwards.
Thanks for the kind words guys. I dont think PR or any other large mod killed Pirates. It was largely our own fault (some bugs, old community with poor gfx cards, infrequent news releases, etc), and its also difficult to compete with the stat collecting mentality of the player base.
I think all mods do better when there's a lot of advertising via word of mouth... Most folks that play our mod really like it, so if you have clan mates you play with then maybe organize some playing time together when our next release comes out. The #1 complaint is lack of players for us - so you guys can all help by giving us a try at release to help build up a community that will last, and then go back to whatever other games you like afterwards.
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