What improvements / alterations would you like be implemented in BF2 ?

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  • imported_youm0nt
    Member
    • Jul 2007
    • 868

    #31
    Re: What improvements / alterations would you like be implemented in BF2 ?

    Originally posted by farquezy
    PR is very confusing to me, dont feel like reading their guide, so i wouldnt want it to be like PR, but some things about it are nice.

    Like the fact sniper kills with one hit, you dont have to shoot 14265214 before someone dies, the kick is more, guns more accurate and realistic and so on. But requesting kit thing its really REALLY gay.
    If you don't read the guide, you probably have no clue what hell you're doing. Requesting kits is the best way of separating the sniper idiots vs all the other better kits. I can just imagine if a sniper class was in as a base kit for the conventional armies...:laugh:

    Comment

    • JustMe0171

      #32
      Re: What improvements / alterations would you like be implemented in BF2 ?

      Originally posted by farquezy
      PR is very confusing to me, dont feel like reading their guide, so i wouldnt want it to be like PR, but some things about it are nice.

      Like the fact sniper kills with one hit, you dont have to shoot 14265214 before someone dies, the kick is more, guns more accurate and realistic and so on. But requesting kit thing its really REALLY gay.
      the guide takes about 10mins to read topps, maybe faster if your good reader & really helps understand whats going on & that makes play more enjoyable.

      i like the kit request, makes things a bit more challenging, but if you think about it, when i was in military we had to go to 'armory' or ' supply' depending it had different names, but pretty much a weapons chache & you was issued m16 or m60 or what ever, 203 etc. wel anyway only so many 203 were allowed in a platoon, 2 if i remember right, only 2 m60's (my memory suks , im sure i will get corrected if im wrong) and couple peep had law's etc.

      my point if PR is like vanilla everbody would talke what they want & when squad got up to cap a flag everbody probably have a sniper kit & well it just wouldnt work.

      Teamwork is what this mod is about, took me while to figure it out also. but i likeit more i play it.

      but your right awsome bullet damage, freakin wild, tracers are so nice, and the recoil suks but enemies weapon does same, & i shot plenty of m16 & anythig over 50m if you shoot a 3 round burst most likely the 3rd round was a miss, it does recoil.

      Originally posted by youm0nt
      If you don't read the guide, you probably have no clue what hell you're doing. Requesting kits is the best way of separating the sniper idiots vs all the other better kits. I can just imagine if a sniper class was in as a base kit for the conventional armies...:laugh:
      you probalby allready know this youm0nt, but a few others might not, but there is no sniper kit in a unit, snipers train together & are in a sniper unit. they have there own thing goin in other words. no sniper will be apart of a regular force, there are very few of them , probably a greater ratio than the game has, i think game allows 1 sniper to 17players i might be wrong,but i rarely try to get it. anyway i think like 25snipers a year or maybe 2 years to graduate school, so maybe there is about a 1to 500ratio, or maybe greater.:salute:

      Comment

      • ConscriptVirus
        Member
        • Oct 2007
        • 6369

        #33
        Re: What improvements / alterations would you like be implemented in BF2 ?

        Originally posted by youm0nt
        Why talk about motion sensored claymores and reducing the detonation radius when BF2 should have remoted detonated claymores from a clacker... Project Reality 0.5 rings a bell here...

        Kashan Desert, 64 player version.

        yes remote detonation would be nice, but then why not just use C4 for a bigger boom. just when ur holding a detonator in one hand, u cant use the sniper, so ur bacially just waiting there.

        Comment

        • Drunken_x_Boxer

          #34
          Re: What improvements / alterations would you like be implemented in BF2 ?

          An anti-asshat cannon.That shoots Anti-asshattery projectiles.

          Comment

          • wtrtwnguy

            #35
            Re: What improvements / alterations would you like be implemented in BF2 ?

            I'd like the choppers to be more vulnerable. They can kill anything on the ground with one shot/barrage of shots, but nothing on the ground can kill them with one shot.

            A well placed shot with a TOW or RPG should bring a chopper down. AA vehicles should be more lethal.

            Comment

            • mwillin0000
              Member
              • May 2006
              • 1622

              #36
              Re: What improvements / alterations would you like be implemented in BF2 ?

              Originally posted by wtrtwnguy
              I'd like the choppers to be more vulnerable. They can kill anything on the ground with one shot/barrage of shots, but nothing on the ground can kill them with one shot.

              A well placed shot with a TOW or RPG should bring a chopper down. AA vehicles should be more lethal.
              i've lit up choppers with TOWs/HJ-8s countless times. (and by that i mean like 10)

              Comment

              • wtrtwnguy

                #37
                Re: What improvements / alterations would you like be implemented in BF2 ?

                Originally posted by mwillin0000
                i've lit up choppers with TOWs/HJ-8s countless times. (and by that i mean like 10)
                10 times? My point exactly.

                The TOW fares somewhat better although I still don't think you can bring a chopper at full health down with one shot. But the SRAW, ERYX, and RPG totally suck vs. choppers. So do mobile AA vehicles, that don't even deserve to be called that. They are nothing but cannon fodder.

                Comment

                • imported_youm0nt
                  Member
                  • Jul 2007
                  • 868

                  #38
                  Re: What improvements / alterations would you like be implemented in BF2 ?

                  Originally posted by Drunken_x_Boxer
                  An anti-asshat cannon.That shoots Anti-asshattery projectiles.
                  SRAW/Eryx FTW!

                  Comment

                  • farquezy
                    Member
                    • Sep 2007
                    • 65

                    #39
                    Re: What improvements / alterations would you like be implemented in BF2 ?

                    why doesnt PR make their own game?

                    Comment

                    • JustMe0171

                      #40
                      Re: What improvements / alterations would you like be implemented in BF2 ?

                      Originally posted by farquezy
                      why doesnt PR make their own game?
                      well i dont know but if they ever do i will buy one:nod:

                      Comment

                      • farquezy
                        Member
                        • Sep 2007
                        • 65

                        #41
                        Re: What improvements / alterations would you like be implemented in BF2 ?

                        ya same

                        Comment

                        • E.Putney

                          #42
                          Re: What improvements / alterations would you like be implemented in BF2 ?

                          Originally posted by Tomeis
                          It'd be neat to see people request to be a pilot. So they'd have to apply just like you do to become the commander. And they can "resign" the pilot position. That way, no more fighting for jets, and you won't get some newbie crash it as soon as he takes off.
                          If you die, you're still a pilot.

                          I'm sure some people wouldn't like this, but I'd personally like to see this implemented.
                          nah i think this is a rad idea:nod:

                          my idea of this would be... the 1st person to arrive at the chopper or jet spawn point gets the chopper/jet when it spawns. That way, it will deter others from trying to snake the vehicle from you if you are already there and stop buildups of 20 people at vehicle spawn points... make sense?:shakehead:

                          Comment

                          • mills7777

                            #43
                            Re: What improvements / alterations would you like be implemented in BF2 ?

                            forget that i want to see bf3 with the best graphics you can but also keep get the game to run real smothe keep the style of bf2 ie real word guns and so on and add more weponds like uzi glock and snipers that actualy zoom like they should and it would be bad !

                            Comment

                            • jesus
                              Member
                              • May 2007
                              • 2413

                              #44
                              Re: What improvements / alterations would you like be implemented in BF2 ?

                              Originally posted by E.Putney
                              nah i think this is a rad idea:nod:

                              my idea of this would be... the 1st person to arrive at the chopper or jet spawn point gets the chopper/jet when it spawns. That way, it will deter others from trying to snake the vehicle from you if you are already there and stop buildups of 20 people at vehicle spawn points... make sense?:shakehead:
                              so... there'd be like an area you'd have to stand in? or just the first one who pressed "E" at the jet and gets in first?

                              Comment

                              • Bronx19
                                Member
                                • Dec 2004
                                • 301

                                #45
                                Re: What improvements / alterations would you like be implemented in BF2 ?

                                Make mounted vehicle guns hit something when moving, nearly useless right now.
                                Fix all the bugs.
                                Jump and shoot.
                                No lag between prone and standing.
                                Weapons shoot where you point, no 45 degree out of the barrel crap.
                                Claymore range same for enemy and foe.
                                No sliding vehicles on tiny slopes.

                                Back to 1.0 really.

                                Comment

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