Including regular BF2 files

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  • Saurdo

    #1

    Including regular BF2 files

    Hey, I'm making a very simple mod for just me and my friends to mess around with. It involves making the c4 more powerful and various other weapons. I was reading the mod tutorial here and was wondering if it's really necessary to have two folders with nearly identical contents? Is there a special way to just include all the other files from the battlefield 2 folder? The only file that will be different is the objects_server.zip file.

    I'm almost confident it's possible since a lot of BF2 mods seem to be way smaller than 2gbs (BF2 mod folder size) but I've failed to find any good documentation on modding BF2. So, thanks for the help!

    I'd also like to include the regular BF2 maps if that's possible.
  • DasRoach

    #2
    Re: Including regular BF2 files

    yes, files are mounted in the serverarchives.con & clientarchives.con files.
    the only bf2 content files you should need would be tweak files that you have modified.

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    • Kodakk
      Member
      • Oct 2006
      • 3486

      #3
      Re: Including regular BF2 files

      You only need the .tweak files as DasRoach said, but you have to include something else in the mod to tell the game to include those new tweaks.

      That's why I use BFEditor when I start a new mod, so I have a fresh copy of working objects_server and client folders.

      And for levels, to get the old BF2 levels to work, you have to include all the original levels in your own levels folder (just copy and paste), but you can take out everything but the .desc files - which saves a ton of space.

      ^^ I hope that makes sense.

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      • socomsniper

        #4
        to make suff more powerful, its easy, just go in the .Tweak file, use F3 and find "damage" and change it from like 45 or whatever to a higher number. i think around 230 is a 1 shot kill. and to make the c4 more pwerful do the same thing, but to make the ragdoll effect better, edit "explosionForce".
        also, this is pretty cool, change the animation for the explosion to exp_Xlarge and put like 25 into th clip, and put them all down, it sereosly looks like a nuke. it can be hard on your system tho.

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