Kit Employment Considerations

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  • SWFrecruitment
    Member
    • Aug 2007
    • 39

    #1

    Kit Employment Considerations

    This is a query for information. If there is an existing product or source, please provide the hyperlink.

    As an engineer, I have employed all five AT mines, conducted a resupply of mines from a supply crate, and then employed another five mines. The oldest employed mines from the first batch begin to vanish after an undetermined period of time.

    I want to identify the maximum number of kit items that can be employed for each duty position and how long they will remain present on the battlefield.

    1. What is the maximum number of kit items that can be distributed when in close proximity to a supply crate?
    Answer: Quantity of kit items.
    Example: 20 AT mines can be laid before the first one disappears.

    2. Once a larger than initial issue (basic load) is employed, how many will stay on the battlefield until killed?
    Answer: Quantity of kit items.
    Example: A total of 7 mines will stay until killed.

    3. Once a larger than basic load is employed and eventually they will disappear, how long will they stay before disappearing off the battlefield?
    Answer: Time in seconds.
    Example: Any number over 5 will only stay for 20 seconds.

    4. Of the persistent batch that are employed, how long after death will they remain on the battlefield?
    Answer: Time in seconds.
    Example: 20 seconds after death.

    The goal is to development a usable tool.


    Thanks in advance.
  • camper.
    Member
    • Dec 2006
    • 3459

    #2
    Re: Kit Employment Considerations

    For ALL items, the number is equal to however many in your kit (in vanilla BF2).

    Claymores go roughly a few seconds after the sniper's kit disappears, mines last for the whole round (I could be wrong on that).

    If you want answers, look in the BF2 Objects_Server.zip, find the relevant weapon files, and look in their tweaks. Find "TimeToLive" and it'll say it there. The TWEAK files have all the information you need.

    Comment

    • O2zi3

      #3
      Re: Kit Employment Considerations

      You mean deployed. As far as i know and i don't fully understand the questions
      1...5
      2...5
      3...after 5 they disappear almost instantly
      4...a good few minutes

      i'm talking at mines

      Comment

      • Metal Knight

        #4
        Re: Kit Employment Considerations

        Originally posted by O2zi3
        You mean deployed. As far as i know and i don't fully understand the questions
        1...5
        2...5
        3...after 5 they disappear almost instantly
        4...a good few minutes

        i'm talking at mines
        i think they stay the same for each, except claymores disappear faster, as camperstrike said a few seconds after kit disappears (im NOT sure though, so dont take my word for it as solid proof plz)

        ozzie, ur avy is hypnotic

        Comment

        • davelisowski

          #5
          Re: Kit Employment Considerations

          You have about 30 seconds before a kit vanishes. You can keep switching between kits on the ground to use them all.

          AT mines, claymores, and C4 will disappear when you deploy more than is in the kit (5, 2, and 5 respectively). They will also disappear when the kit disappears which is about 30 seconds after you die.

          BTW, how much do you pay all these things that you are employing?

          Comment

          • imported_Rafterman
            Member
            • May 2005
            • 1105

            #6
            Re: Kit Employment Considerations

            Related and something I've wondered about:

            Let's say I'm an engineer. I drop all 5 of my AT mines.

            I then pick up a sniper kit and deploy both claymores.

            Will all of my AT mines remain or will two disappear b/c of the two clays i dropped?

            In other words, can you only put down a maximum of 5 clays/C4/AT mines.

            Comment

            • camper.
              Member
              • Dec 2006
              • 3459

              #7
              Re: Kit Employment Considerations

              Originally posted by Rafterman
              Related and something I've wondered about:

              Let's say I'm an engineer. I drop all 5 of my AT mines.

              I then pick up a sniper kit and deploy both claymores.

              Will all of my AT mines remain or will two disappear b/c of the two clays i dropped?

              In other words, can you only put down a maximum of 5 clays/C4/AT mines.

              5/2 of each type.

              Comment

              • ham_411

                #8
                Re: Kit Employment Considerations

                If you lay 5 AT mines down and resupply all 5, on what would be the 6th mine you lay, the first disappears instantly. you can only ever have 5 deployed at a time.
                same with claymores which stands at 2.
                and no the mines do not last all round. when your kit dissappears the mines dissappear.
                oh and claymores do not vanish instantly believe me. so many times have i cleared an area, only to be blown up by the same guys clay even when he's just spawned on the other side of the map. they either dissappear at same time as the AT mines do (when kit vanishes) or when that player lays another one, which follows the rule mentioned in first paragraph.

                whilst we are on the subject of mines, i have my own question i would like answered.
                how long does it take for a mine to become active? i know with claymores that it is relatively quick. but on a few occasions as AT, i have snuck up on a tank and laid mines both infront and behind, only for him to simply drive off over them. like the tracks were on the mines and all.
                actually does that make a difference too? do the vehicles wheels/tracks have to be in contact with the mine?basically, could you drive over an AT mine if it was lined up in the centre of the air spcae below the vehicle you're driving?

                Comment

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