I've been a BF2 player for almost two years now and before then had never, ever, been able to be even remotely successful at any online FPS before. I guess you could say I cut my teeth on BF2. Now I consider myself a decent player. I'm routinely now in the top three players in a round. Yet I only have one of my expert combat badges, none of my expert combat specialist badges, only the first explosives badge, and only got my knife after they nerfed the requirements.
As I've become a better player, I've begun to realize why they've nerfed the requirements a couple of times.
As many people who play FPSs, when I started I was terrible. Plus, I was playing on an underpowered laptop and it was sort of like a baseball player swinging with a weight on his bat. I learned quick that I could get points by sitting in the turret of a tank driven by an excellent player. Because back then, excellent players were getting between 120-150 points per round on Karkand for example. I could get 60-75 points just crouching in the tank.
But my point isn't about getting cheap points. It's that 150 points on Karkand used to be the norm. With no teamwork points that's 75 kills. Whether the "good" players have gone to 2142 or elsewhere, or there aren't any noobs anymore, as I've grown as a player I've seen the points per round decrease dramatically.
I know there's probably people who would flame me here for being a stats whore, and I'm really not. However I don't have any friends personally who play BF2, I don't belong to a clan, VOIP doesn't work on my new computer, and any teamwork I find inside the game that would bring more value to the game than little rewards for becoming a better player is few and far between. So this casual BF2 player casually likes the stats system.
But at the risk of sounding like a whiner, I wish there was still an environment in BF2 with players that have varying ranges of talent. Sometimes with all the progress I've made I still feel like the biggest loser in some rounds.
I have 2142 and I'm not interested in it. I'm not saying EA should do anything one way or another, and I'm not going to stop playing BF2 just because I can't launch a grenade into a group of 12 idiots and kill them all with one nade. I just remember seeing a lot of discussions about BF2 "nerfing" the stat requirements.
I think I understand why now.
As I've become a better player, I've begun to realize why they've nerfed the requirements a couple of times.
As many people who play FPSs, when I started I was terrible. Plus, I was playing on an underpowered laptop and it was sort of like a baseball player swinging with a weight on his bat. I learned quick that I could get points by sitting in the turret of a tank driven by an excellent player. Because back then, excellent players were getting between 120-150 points per round on Karkand for example. I could get 60-75 points just crouching in the tank.
But my point isn't about getting cheap points. It's that 150 points on Karkand used to be the norm. With no teamwork points that's 75 kills. Whether the "good" players have gone to 2142 or elsewhere, or there aren't any noobs anymore, as I've grown as a player I've seen the points per round decrease dramatically.
I know there's probably people who would flame me here for being a stats whore, and I'm really not. However I don't have any friends personally who play BF2, I don't belong to a clan, VOIP doesn't work on my new computer, and any teamwork I find inside the game that would bring more value to the game than little rewards for becoming a better player is few and far between. So this casual BF2 player casually likes the stats system.
But at the risk of sounding like a whiner, I wish there was still an environment in BF2 with players that have varying ranges of talent. Sometimes with all the progress I've made I still feel like the biggest loser in some rounds.
I have 2142 and I'm not interested in it. I'm not saying EA should do anything one way or another, and I'm not going to stop playing BF2 just because I can't launch a grenade into a group of 12 idiots and kill them all with one nade. I just remember seeing a lot of discussions about BF2 "nerfing" the stat requirements.
I think I understand why now.
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