It's very odd. It happens in MP mode, and it's persistent, and when it occurs, the heli can be blown up, respawn, and it will carry on. It doesn't do it when upside down, but that's very useful, of course.
There are more bugs, especially with the TV missile view (doesn't shoot, shoots but camera doesn't follow, double reload, and the worst one is f*cked up interpolation where the TV camera will show one thing and the real camera (client side) will show another, hence your shots going through the enemy, and the need to even lead/lag the hitbox on high pings).
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