Re: My design for a Battlefield 3. Would you move on from BF2 to this?
I can clearly remember an arcade videogame that required the player to clear a building full of terrorists; there were hostages, and you could kill them, but in that case you'd lose a lot of points and so on.
Indeed.
I can clearly remember an arcade videogame that required the player to clear a building full of terrorists; there were hostages, and you could kill them, but in that case you'd lose a lot of points and so on.
Not too sure about civillians, because HL1 and HL2 are full of them.
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