This is the error we've been getting when trying to get our Windows server to run Allied Intent .2:
PlayerManager created
ObjectManager created
GameLogic created
Serversettings created
FATAL ERROR: Debug assertion failed!
Version: 1.1.2965-797.0 Build date:implement unix date here
Module: Python
File: Game/Python/PythonHost.cpp
Line: 281
Text: bf2 init_module failed: stderr: Traceback (most recent call last):
stderr: File "python/bf2/__init__.py", line 75, in init_module
stderr: import game.scoringCommon
Ststderr: ImportError: No module named scoringCommon
Anyone have any ideas?
PlayerManager created
ObjectManager created
GameLogic created
Serversettings created
FATAL ERROR: Debug assertion failed!
Version: 1.1.2965-797.0 Build date:implement unix date here
Module: Python
File: Game/Python/PythonHost.cpp
Line: 281
Text: bf2 init_module failed: stderr: Traceback (most recent call last):
stderr: File "python/bf2/__init__.py", line 75, in init_module
stderr: import game.scoringCommon
Ststderr: ImportError: No module named scoringCommon
Anyone have any ideas?
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