Why are they making a new map, which is just going to get bogged down with glitches and problems instead of fixing general gaming glitching issues?
Tampa Map
Collapse
X
-
-
Re: Tampa Map
it wouldn't be so bad, but from what i hear we are beta testing for 2142 as they run the same engine, considering 10 times more people play BF2 its a big slap in the face, as EA is like ooo 2142 this 2142 that yet its sales and its population are dismal. also most maps in the mods are absolutely unreal, especially compared to tampa, yet EA wont recognize these maps because they are made by modders and they think modders do not have as much skill as their uber testers over at dice.Comment
-
Re: Tampa Map
Its a nice map but I can't for the life of me get one of those crates open so I can "liberate" some core two duo chips.
Really, considering that both mains are cappable, don't complain and be glad for a break from the usual BS2 nonsense of either Wake or Karkand...Comment
-
Re: Tampa Map
ignorance eh... you just said they were the same engine as well, so you must be *ignorant* as well. did i say they were identical? i know its a modified version but tell me if the graphics are better in 2142, they are supposedly releasing this map in 2142 with a few obvious differences but rest assured if 2142 had a karkand map you would be able to glitch into the Same buildings because the engines are the Same, however poorly modifiedComment
-
Re: Tampa Map
Yeah.
Final changelog:
* Added more Intel ads (aesthetics)
* Added 40 attack helicopters (balance)
* Anti-tank mines spawn randomly (balance)
* Spec Ops and Anti-Tank infantry are now invulnerable to tank shells and guns (balance)
* Halved speed of all tanks (balance)
* Halved armour level of all tanks (balance)
* Removed all but 2 tanks (balance)
* Left space for more ads ($500 for a 64x64 slot, BID NOW!!!!)Comment
Comment