I'm surprised they aren't posting anything here about it.. looks like the new version of USI, which will set the STANDARD for desert warfare mods, is very close to release.. check out their latest news update..
http://blacksandstudio.com/forum/showthread.php?t=1104
http://blacksandstudio.com/forum/showthread.php?t=1104
Welcome to the USI Game Mode Update!
Time to reveal some awesome action going on behind the scenes. As seen in our content page, we have added single player, coop, and rush game modes. The 2 others seen there are still under wip stages. So we'll give some details of what we have so far.
Rush
Rush is basically has the same settings as conquest. The difference is how the map is setup for battle. Each main base starts with only 2 or 3 light transport vehicles, you 'rush' to capture the control points in the field. As you capture certain points, more equipment will spawn up at the main base. There are no vehicle nor soldier spawns at any control points other than the main. The more your side controls, the bigger your force will be. We hope this concept comes into play well as we tweak the layouts for optimal war.
Single Player / Coop
All of our maps will have single player and coop support, we are still experiencing some ai issues, but these bots aren't noobs either.
On a side note, USI is aproaching 'rc' status, and we will continue to update the public as we come closer to .15's release. Stop by our site and show some support, www.us-intervention.com Strap up! You're about to be recalled to duty!
Time to reveal some awesome action going on behind the scenes. As seen in our content page, we have added single player, coop, and rush game modes. The 2 others seen there are still under wip stages. So we'll give some details of what we have so far.
Rush
Rush is basically has the same settings as conquest. The difference is how the map is setup for battle. Each main base starts with only 2 or 3 light transport vehicles, you 'rush' to capture the control points in the field. As you capture certain points, more equipment will spawn up at the main base. There are no vehicle nor soldier spawns at any control points other than the main. The more your side controls, the bigger your force will be. We hope this concept comes into play well as we tweak the layouts for optimal war.
Single Player / Coop
All of our maps will have single player and coop support, we are still experiencing some ai issues, but these bots aren't noobs either.
On a side note, USI is aproaching 'rc' status, and we will continue to update the public as we come closer to .15's release. Stop by our site and show some support, www.us-intervention.com Strap up! You're about to be recalled to duty!
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