Announcement

Collapse
No announcement yet.

NaW Mod Nuke, changed a bit.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • NaW Mod Nuke, changed a bit.

    I've taken the time to change around this Nuke that came with NaW. I've makin it bigger, and given it a new explosive sound to give it a more powerful feel. I've also made it come out from Artillery, of course i've modified the artillery to fire only 1 round.

    Here is a video of the Nuke in Action.




    Of course I would like to release this as a Mod for those who want Artillery to drop a nuke rather then a few large explosives, but of course I would need permission from NaW etc etc etc. If you want this nuke, but a bit smaller with a weaker sound, get NaW! (nations at war).

  • #2
    Re: NaW Mod Nuke, changed a bit.

    It looks like genitalia.

    Comment


    • #3
      Re: NaW Mod Nuke, changed a bit.

      Originally posted by Bronx19 View Post
      It looks like genitalia.
      thats what i was thinking.:laugh:

      Comment


      • #4
        Re: NaW Mod Nuke, changed a bit.

        for that pesky sniper your arty just keeps missing

        Comment


        • #5
          Re: NaW Mod Nuke, changed a bit.

          would the mushroom cloud kill jets?

          Comment


          • #6
            Re: NaW Mod Nuke, changed a bit.

            Originally posted by DesertFalcon View Post
            would the mushroom cloud kill jets?
            what were you thinking ?!? this is bf2! such a thing would never happen:laugh:

            Comment


            • #7
              Re: NaW Mod Nuke, changed a bit.

              Looks good, except at that distance, it was as harmless as regular arty. It should level everything in sight ...hard to do for bf2, but as is, it didnt do much. That would be a great add-on, a team would have to capture it, then explode it to end the round. Like when one team caps out the other, the reward would be the commander gives the order to fire it, ...game over.

              Comment


              • #8
                Re: NaW Mod Nuke, changed a bit.

                it doesnt kill anyone near it, most ppl on the map should be dead!!

                Comment


                • #9
                  Re: NaW Mod Nuke, changed a bit.

                  Genitalia, lmao!

                  Well I could increase the explosive distance even more, but of course the damage doesnt go "around" buildings :/ So, whatever is behind a building will of course live

                  Comment


                  • #10
                    Re: NaW Mod Nuke, changed a bit.

                    Nice, but I think the mushroom should be more deformed, and it should send out a shockwave like this-


                    also there should be a flash of light for everyone looking at it too

                    Comment


                    • #11
                      Re: NaW Mod Nuke, changed a bit.

                      Nice , but still as the original the particle effect on the sides of the explosion are still kinda wobbling .

                      Comment


                      • #12
                        Re: NaW Mod Nuke, changed a bit.

                        Alright, I fixed a few things, Added.... ah hell, the video explains a bit of it.

                        Comment


                        • #13
                          Re: NaW Mod Nuke, changed a bit.

                          looks sexy, could you make the mushroom cloud bigger to match the shockwave?

                          Comment

                          Working...
                          X