We were hacked. Several times over the past two weeks, in fact.
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Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Better, how about a 64 player server in 16-player karkand with 64x4 artillery cannons, everyone as commander, and everyone locked to the commander screen with artillery being the only available asset?
512 uber pilots
1 nade spamming glitching j10 pilot
thats very funny
Originally posted by RocketChild
I think a Zatar, with enough AA would be great as a 64v64. That would be an excellent armor map at that point.
yeah Zatar is quite underrated, great map, and yeah AA is Critical, and if the squads could hold 12 or so ppll, and yeah multiple Arty Positions, yeah tiight
and NO this thread is not dumb, just ed style
rubberducky had a server up that claimed to have a 128 capacity. it was listed in the browser as #/128, but i dont know if they ever got enough people in it to see if it could actually go over 64.
I was thinkign "what if someone got their hands on an uberrpowerful server" I dont mean renting space from some site.
We could make a mod that makes all the maps even larger and then we can have it so it does 64v64...
that would be sweet...LOL I wonder what a round on karkand would be like...
This would not be good at all. Not only is it stupid, rounds will end VERY quickly and it will be crowded and KARKAND? Don't get me started with Karkand. Grenades galore.. lots of shooting and no way will a squad get away with sneaking behind to get the suburbs. MEC would always win because the team could handle to defend all their bases.
Same goes for Wake Island and many other bases that use that structure.
i acutally wanna see maybe like 64 vs 64 with a huge map of just water and a ton of carriers and each person gets a jet...itll be sortof like starwars return of the jedi
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