so this loading time is pretty killer at least on my rig and some others I've talked to. I just checked with the windows defrag utility and it says my EoD objects_client.zip file has 822 fragments. This may be the solution to reducing those load times.
long verifying client data time
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Katana
Re: long verifying client data time
got the same problem here. Got E6600 and 2 gigs of RAM, but still i have to sit and wait for the verify-thing for what feels like days :P
The loading itself doesnt take long time, but the verifying...
aint it possible to extract objects_client.zip to decrease loadingtimes?Comment
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boots555Comment
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[GU]LIZARD{GEN}
Re: long verifying client data time
I get that to.. In vanilla and SF I verify in 5-10 seconds I have a raptor 10k RPM 150GB HD.Comment
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[GU]LIZARD{GEN}
Re: long verifying client data time
Night and day.
You know I recently upgraded my pc and grabbed an Intel this route, one of the new ones. DDR2800 OCZ, 680i board, and an 8800. I started out with 1GB of RAM. I loaded pretty fast but when I got to verifying it slowed down. I use to load and verify faster on my old pc with 2GB of DDR and it took less then 25 Seconds. I got 2GB of DDR2 instantly I get in seconds. It takes me around 20 seconds to load, and verifying is like 5-10.Comment
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DecKs
Re: long verifying client data time
i can confirm this problem too ...i was gonna mention it elsewhere untill i seen this threadComment
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Mach10
Re: long verifying client data time
Battlefield 2 modification client verification will take upto or beyond twice the amount of time required to verify Battlefield 2 vanilla. Why?...
When using client verification using non-opitmized MD5 verification (2142 has an optimized version, BF2 doesn't), your PC must byte check all of the following files, when loading a mod with client verification, it has do this for BF2 and then the mod files, thus it may have to MD5 about 1+ gigs of data. With the current processor average speed, and the speed of most hard drives, this will take a bit of time. The larger the mod, the longer it will take.
Files for verifcation BF2 (vanilla):
Objects_client.zip
Common_client.zip
Menu_client.zip
Fonts_client.zip
Shaders_client.zip
Booster_client.zip Objects
Objects_server.zip
Menu_server.zip
Common_server.zip
Booster_server.zip
Files for verifcation EoD:
Objects_client.zip
Common_client.zip
Menu_client.zip
Fonts_client.zip
Objects_server.zip
Menu_server.zip
Common_server.zipComment
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beano
Re: long verifying client data time
mach 10..that sounds very knowledgeable and all that,,,but dcon verifies (at least on my modest pc)the same time as vanilla bf2...but eod takes a bit longer..so it seems all mods dont take twice as long..only someComment
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solodude23
Re: long verifying client data time
I don't know what the problem is with mine. My HD's are fine, they are not fragmented at all, I have 1.5gb ram, have decent graphics card, and EoD takes like 7-10 min for verifying client data.Comment
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Paddington
Re: long verifying client data time
I defragmented my hard drive after a couple days after the install and the verifying client **** got little bit faster.Comment
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beano
Re: long verifying client data time
cant get the new patch to work..not too bothered..theres not 1 city map on eod and ive still got dcon and lost village so no loss..devs u shoulda at least have included a small urban map ..still youre lossComment
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