install it to teh directory it says unless u have a differnt hard drive.
done
and if u want to move the map to another mod. just copy te map and put it into any mods level folder.
my bad it is idiotproof, i just did something wrong last time. Map looks terrific, good job! and it should have roads, if this is any help, try to balance out the spacing of the splines when making roads, it helps a load.
ya about roads, im probably not gonna do them for a while or maybe not at all. it all sorta depends. but im glad u like it. next map i make will have roads. this was like my first fling at map making but il get better. glad u had fun.
dude u can paint roads if u want......thats what i started to do before i learned about making roads.......just paint some tarmac lines or somthing......
watching that video and talkin about this makes me wanna jump on the editor now...!!
dude u can paint roads if u want......thats what i started to do before i learned about making roads.......just paint some tarmac lines or somthing......
watching that video and talkin about this makes me wanna jump on the editor now...!!
he has a good point, using a cement texture and just painting on roads can work...but the roads look much better. Karkand has no roads anyway, atleast i dont think. except for maybe the main US base.
Spartan, any plans to make this a full map with uav/scan, AA, tows, etc.. ?
whats qtracker?, ya . though somtimes i feel they dont affect gameplay as much but, ima add anti armor, anti air emplacements. but about uav, scan stuff and arty i might add them, thats one thing i havnet figured out how to do correctly in teh editor. cuz if u dont add them the right way they crash the game. if u ever treid bf2 assault, the uav is replaced with radar ability given to all aircraft, helis and the mobile anti air vehicle. but il add some emplacements. il have to send u the stuff tomarrow.
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