the idea for this one came from my last thread about 2 minutes ago. simply if you had been one of the game designers what would you have done differently in the game. i know its after the fact but i know there are several things idve done differently. for example
1. on amphibious (sp?) assault maps instead of the american arty being on some random island or on the mainland itself idve made a battleship or a cruiser instead with the guns on it. also maybe put some AA guns on it so that the carrier isnt so defenseless. instead of being vulnerable to special ops make it so that the enemy jets can bomb it and sink it. make that true for the carrier as well.
2. not make uncap bases. i liked in battlefield vietnam and even in BF1942 how you could take all enemy spawn points and thus cause the round to end. in BF2 it seems that rounds go on forever on maps where both sides have uncaps. this would also serve another purpose- making it more vital to play as a team rather than point whore.
3. really think about the consequences of the defebrillator. i mean seriously EA should have known that the ability to revive players and gain points for it was going to lead to explotaion on a ranking system.
4. if you have to keep the defibrillator make it a little more realistic i.e. if you get run over by a tank you cant be revived and you cant be revived more than 3 times. that alone would eliminate most stat padding.
5. read my previous post about the overhaul of the ranking system
i know EA will 99.9% likely not listen to us (i know that was horrible grammar) but like i said in my previous post - i can dream cant i?
1. on amphibious (sp?) assault maps instead of the american arty being on some random island or on the mainland itself idve made a battleship or a cruiser instead with the guns on it. also maybe put some AA guns on it so that the carrier isnt so defenseless. instead of being vulnerable to special ops make it so that the enemy jets can bomb it and sink it. make that true for the carrier as well.
2. not make uncap bases. i liked in battlefield vietnam and even in BF1942 how you could take all enemy spawn points and thus cause the round to end. in BF2 it seems that rounds go on forever on maps where both sides have uncaps. this would also serve another purpose- making it more vital to play as a team rather than point whore.
3. really think about the consequences of the defebrillator. i mean seriously EA should have known that the ability to revive players and gain points for it was going to lead to explotaion on a ranking system.
4. if you have to keep the defibrillator make it a little more realistic i.e. if you get run over by a tank you cant be revived and you cant be revived more than 3 times. that alone would eliminate most stat padding.
5. read my previous post about the overhaul of the ranking system
i know EA will 99.9% likely not listen to us (i know that was horrible grammar) but like i said in my previous post - i can dream cant i?
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