What would you (the player) have done differently?

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  • ronnie c.

    #1

    What would you (the player) have done differently?

    the idea for this one came from my last thread about 2 minutes ago. simply if you had been one of the game designers what would you have done differently in the game. i know its after the fact but i know there are several things idve done differently. for example

    1. on amphibious (sp?) assault maps instead of the american arty being on some random island or on the mainland itself idve made a battleship or a cruiser instead with the guns on it. also maybe put some AA guns on it so that the carrier isnt so defenseless. instead of being vulnerable to special ops make it so that the enemy jets can bomb it and sink it. make that true for the carrier as well.

    2. not make uncap bases. i liked in battlefield vietnam and even in BF1942 how you could take all enemy spawn points and thus cause the round to end. in BF2 it seems that rounds go on forever on maps where both sides have uncaps. this would also serve another purpose- making it more vital to play as a team rather than point whore.

    3. really think about the consequences of the defebrillator. i mean seriously EA should have known that the ability to revive players and gain points for it was going to lead to explotaion on a ranking system.

    4. if you have to keep the defibrillator make it a little more realistic i.e. if you get run over by a tank you cant be revived and you cant be revived more than 3 times. that alone would eliminate most stat padding.

    5. read my previous post about the overhaul of the ranking system

    i know EA will 99.9% likely not listen to us (i know that was horrible grammar) but like i said in my previous post - i can dream cant i?
  • DesertFalcon
    Member
    • Oct 2006
    • 4011

    #2
    Re: What would you (the player) have done differently?

    I dont like rounds ending fast its more fun to ahve a long battle and lose then win quick on a short one.

    what i would of done is make an interior map with figihting like in tha palace at warlord or in the iron gator. I also would of included sinkable battleships

    Comment

    • ronnie c.

      #3
      Re: What would you (the player) have done differently?

      yeah i really miss the naval warfare element from 1942. i mean the chinese have a navy so we couldve fought them in BF2. maybe replacing the essex carrier with a Nimitz for a more naval oriented map.

      Comment

      • 12:oc7ock
        Member
        • May 2006
        • 1020

        #4
        Re: What would you (the player) have done differently?

        The USMC would have gotten the M240 instead of the measily M249 If I were writing the checks.

        Comment

        • ronnie c.

          #5
          Re: What would you (the player) have done differently?

          haha idve given them the M60 but then again im a vietnam buff.

          Comment

          • JTF2_darkloop

            #6
            Re: What would you (the player) have done differently?

            if you drop more than two claymores, and then resupply, your other clays still stay. The same goes for mines and ammo bags and stuff like that. Just a thought...

            Comment

            • .Churr.
              Member
              • Nov 2005
              • 1166

              #7
              Re: What would you (the player) have done differently?

              I would...

              1. Have made Sharqi's TV Station an uncap. Kubra's Intake and Dragon's Refinery maybe...
              2. Definitively made Wake's Airfield an uncap or increase its capture time.
              3. Made jets less powerful, especially the cannon.
              4. Give medics 1 point for each revive, 1/2 point for each heal.
              5. Added a China vs. US city map.

              Comment

              • autowolf

                #8
                Re: What would you (the player) have done differently?

                I would have made all the vehicals take realisitc damage IE: blow the treds off a tank the wheels off an apc, rotors off a choper stuff like that
                weapon acuracey and range more realistic, and most of all i would have gotten rid of any distance fog on max settings.

                Comment

                • 12:oc7ock
                  Member
                  • May 2006
                  • 1020

                  #9
                  Re: What would you (the player) have done differently?

                  Originally posted by autowolf
                  I would have made all the vehicals take realisitc damage IE: blow the treds off a tank the wheels off an apc, rotors off a choper stuff like that
                  weapon acuracey and range more realistic, and most of all i would have gotten rid of any distance fog on max settings.
                  Yea that would call for an even more demanding video game. That's the type of stuff that prevents me from playing ArmA fluidly with my current machine.

                  Comment

                  • HowieMandel

                    #10
                    Re: What would you (the player) have done differently?

                    hate to say this.......but would simply have made it so air didnt dominate ground battles. most bf2 maps are simply too small anyways for air, in all reality. Dont get me wrong its all good.......but you asked. :)

                    Comment

                    • Jemme101

                      #11
                      Re: What would you (the player) have done differently?

                      Maybe you want to get your ideas in a thread they have running on EAUK - forums --> HERE <--

                      Comment

                      • Jlspence
                        Member
                        • Oct 2005
                        • 502

                        #12
                        Re: What would you (the player) have done differently?

                        Originally posted by Churrasco
                        I would...
                        2. Definitively made Wake's Airfield an uncap or increase its capture time.
                        Wow...the map is already grossly in favor of the PLA...making the Airfield an uncap would only benefit the PLA air whores that already spend way too much time playing this map. Instead the North and South bases should start the round as neutral versus in PLA hands. That would delay the spawning of the two tanks that invariably camp the beaches for the incoming RIBs.

                        Comment

                        • MIKEHUNT-UK
                          Member
                          • Jul 2005
                          • 439

                          #13
                          Re: What would you (the player) have done differently?

                          Originally posted by jlspence
                          Wow...the map is already grossly in favor of the PLA...making the Airfield an uncap would only benefit the PLA air whores that already spend way too much time playing this map. Instead the North and South bases should start the round as neutral versus in PLA hands. That would delay the spawning of the two tanks that invariably camp the beaches for the incoming RIBs.
                          What he said!

                          Plus, let the Medic make one revive and he will need a supply crate to recharge his battery, and give the Engineer two pionts instead of one for a repair.

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