And let me start this by saying I don't enjoy I/O only servers. Not because of the inherent nature to stat pad, but because it's BF2 minus the vehicles, and turns it into a version of Counter-Strike.
that being said, the Two classes that were prevalent were...you guessed it! Medics and Support. Now I usually play a devious game of BF2, planting C4 on an already exploded UAV trailer so when the Engi/Cmder goes to repair it BOOM!
So I took that strategy to the I/O Server; I would kill someone, throw down some C4 under their body and wait for the 4-5 medics to rush and be the first to get the revive score.
You have to love turning the enemies weakness for points into your own benefit and receive badges.
that being said, the Two classes that were prevalent were...you guessed it! Medics and Support. Now I usually play a devious game of BF2, planting C4 on an already exploded UAV trailer so when the Engi/Cmder goes to repair it BOOM!
So I took that strategy to the I/O Server; I would kill someone, throw down some C4 under their body and wait for the 4-5 medics to rush and be the first to get the revive score.
You have to love turning the enemies weakness for points into your own benefit and receive badges.
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