I'm just listing some features/fix I think would help the game better.
1. Pilot a jet can only bomb a requested air support. Maybe have Special Op goes into enemy location and request a Air support by pointing on a building/wake island airstrip (they have to be a certain distance from ground object to request). The Icon will come up on a pilot's radar on the area, then the B52 go bomb an area or something. Which means there is only 2 type of jets. The bombers for air support & supply support & the Dogfight is for fighting with enemie's jets & helicopters. Your jet that you got onto is either just use to bomb an area, or just exclusively for dogfight. I'm sick & tire of getting kill by a jet's air to air missle on the ground.
2. Helicopters is use for transport personals, vehicles, supply. Helicopters need to be faster. It's just a sitting duck. I have experience talking to real Army Pilots. They says that they sometime fly low to go faster & have more chance to avoid RPG from the ground. Sometimes they fly high, but slow, to avoid being detect by human/simple radar. I think this 2 fly high/low feature would be great addition to the game.
any thoughts?
1. Pilot a jet can only bomb a requested air support. Maybe have Special Op goes into enemy location and request a Air support by pointing on a building/wake island airstrip (they have to be a certain distance from ground object to request). The Icon will come up on a pilot's radar on the area, then the B52 go bomb an area or something. Which means there is only 2 type of jets. The bombers for air support & supply support & the Dogfight is for fighting with enemie's jets & helicopters. Your jet that you got onto is either just use to bomb an area, or just exclusively for dogfight. I'm sick & tire of getting kill by a jet's air to air missle on the ground.
2. Helicopters is use for transport personals, vehicles, supply. Helicopters need to be faster. It's just a sitting duck. I have experience talking to real Army Pilots. They says that they sometime fly low to go faster & have more chance to avoid RPG from the ground. Sometimes they fly high, but slow, to avoid being detect by human/simple radar. I think this 2 fly high/low feature would be great addition to the game.
any thoughts?
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