Multiple kit selection

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  • seanathanjones

    #1

    Multiple kit selection

    Hey im working on a mod and im wondering if it's possible to edit it so that you can get say 2 unlock slots without actually earning them. So that each class has mustiple kits to choose from.

    i used to not have internet acess and only had the first version of bf2 where you could edit the python file so that you had all the unlocks and could add your own kits for the mod. But that no longer works after i patched it i guess people were using it to cheat or something. So is it possible or does it have to be set up like "FFolkes unlocks" Where you just put the other weapons in 6th 7th and 8th slots.


    enlighten me im not very experienced with any python.
  • jdrou
    Member
    • Jul 2006
    • 1860

    #2
    Re: Multiple kit selection

    The only easy way to have real unlocks in a mod is by running BF2 1.00. They removed that unlock trick in the first patch unfortunately. The possible alternative would be to set up your own stats/ranking system (webserver+database). Other than those the only way to do it is to just change the kits like FFOLKES' and wolfi's mods do. Now it is possible to have multiple levels of unlocks using the BF2 1.00 .exe. I haven't done it but there was another poster in this subforum that did it a few months ago.

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    • seanathanjones

      #3
      Re: Multiple kit selection

      well is it possible to make it so that AI doesn't use certain weapon slots
      like 678?

      Or can you make it so that AI can't use certain weapons?

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      • FFOLKES

        #4
        Re: Multiple kit selection

        Yes.

        All you have to do is remove or REM the ObjectTemplate.aiTemplate line from the weapon's .tweak file to prevent the bot from using a particular weapon.

        For example:

        Removing or REM ObjectTemplate.aiTemplate rulmg_pkmAI from the RULMG_PKM1.tweak prevented the bots from ever using the PKM.

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        • seanathanjones

          #5
          Re: Multiple kit selection

          on most of the weapons im looking at it has different name there then it's own?

          does this just mean it's ai functions the same as that other weapon?

          will it still work?

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          • FFOLKES

            #6
            Re: Multiple kit selection

            Yes. DICE coded some of the weapons to share the same AITemplate.

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