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Road To Jellybeans: Now that it has simmered

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  • Road To Jellybeans: Now that it has simmered

    Now that we've all had a chance to explore the ins and outs:

    Rate it from 1 to 10 and give comments.

  • #2
    Re: Road To Jellybeans: Now that it has simmered

    Horrible map, 3/10

    even worse in IO

    Bad 5v5 map

    Horrid 8v8 map


    just bad.

    Comment


    • #3
      Re: Road To Jellybeans: Now that it has simmered

      It has potencial to be a good map, but the nade spammers have ruined any chance of that :hmm:

      Comment


      • #4
        Re: Road To Jellybeans: Now that it has simmered

        Sucks horrible IO. But its fun IF the USMC gets into the actual town.

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        • #5
          Re: Road To Jellybeans: Now that it has simmered

          its great aside from noob behavior like nade spam from idiot players.....

          without these idiot players, the map would be bomb-diggity

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          • #6
            Re: Road To Jellybeans: Now that it has simmered

            Nothing to rave about thats for sure.

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            • #7
              Re: Road To Jellybeans: Now that it has simmered

              IO sucks until US establishes a flag or two. It's not too bad for vehicles except the tanks can be a bit much considering the actual city is small. I would rate it as an average map. One thing that has bugged me is the lighting. It looks washed out!

              Comment


              • #8
                Re: Road To Jellybeans: Now that it has simmered

                It can be a fun map, but with vehicles, the US SHOULD win every time, and on IO, MEC SHOULD win everytime, obviously up to the individual players.

                Io, it is only fun when the US has an internal city point. That is why playing it without the lake flag is for the best, 32 map size.

                Comment


                • #9
                  Re: Road To Jellybeans: Now that it has simmered

                  just like everybody says...IT SUCKS 1/10 if could 0/10 the nade spammers and everyone being snipers and sitting by the rocks while their capping all the flags just bad overall

                  Comment


                  • #10
                    Re: Road To Jellybeans: Now that it has simmered

                    I have been playing this map exclusively for the last few days, 64 player/infantry only server.

                    The US side always manages to take the city, not sure why, but I think the US base may be fractionally closer to the hill, providing the high ground.

                    I mainly play sniper on this map, as anyone coming over the hill is easy meat, aswell as shooting from the high ground into the city.

                    However, thats where the fun stops really, the nade spammers go tossing over the crest of the hill, but its effective. I also dont like the map deep in the city, and this map is totally ruined if using vehicles.

                    Comment


                    • #11
                      Re: Road To Jellybeans: Now that it has simmered

                      rate jalalabad?

                      8\10 its alright, it can be fun when playing organized games, love commanding on it

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                      • #12
                        Re: Road To Jellybeans: Now that it has simmered

                        I call it rode to nade whoreland

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                        • #13
                          Re: Road To Jellybeans: Now that it has simmered

                          its good for sniping so i gave it a 5. otherwise it would get a 0, just like karkand would get a 0!!

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                          • #14
                            Re: Road To Jellybeans: Now that it has simmered

                            Completely one sideded. With vehicles the USMC win almost everytime, and without any vehicles MEC win almost every single time. It looks like it was cut and pasted together without anyone caring to patch up the little details.

                            Its physically ugly, its mentally fustrating, its a an ammo/medic/grenade/armor/sniper/claymore/bunnyhopping/point whoring infested map that lacks content, desired playability, and is annoyingly repetitive, cynically misconstructed, requires not the least bit of skill to successfully conquer, and increases the amount of childish players bent on achieving ranks the easy skilless way of high point rounds....

                            ....so ya I've grown to hate it. It seemed good when it first came out, but now....

                            Comment


                            • #15
                              Re: Road To Jellybeans: Now that it has simmered

                              4/10.
                              Nothing great. Mediocre at best. I just can't get into it for some reason.

                              Comment

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