After searching through my PC for a solution to the FPS drop I kept getting all of a sudden, I found out the cause:
^ You can see how the grass sprites don't look as they should (it's not always like this, but it's quite hard to replicate the change between crapped up sprites and detailed ones - when you move it switches between them depending on distance). Note that the FPS rate was 75, but dropped down to 41 when I took the screenshot for some odd reason.
^ In this screenshot, the FPS was always 18.1, no drop when taking the screenshot. Although, I'd say it was more like 5fps, it doesn't usually say the correct framerate (if you compare BF2's fps counter to CS's, you'll notice that BF2 doesn't seem to count below 15fps and reports anything below as that). The game is INCREDIBLY choppy when trying to play when these sprites are visible.
^ Here are the sprites how they SHOULD be, always. Notice the FPS counter is back to 37 showing no visual lag (was actually around 75 but dropped @ prtscrn).
EVERY setting in the options menu doesn't affect it. Sometimes the sprites stay crap and I get 30fps constant, other times it drops below 15. However, if I zoom from the top down, it's 75fps constant. Also, if the sprites draw correctly as in the last picture, then it's the same framerate (slightly higher sometimes).
I know this has something to do with the LOD bias setting in Rivatuner/NVTweak, but I can't work out how to force it to always draw the "nice" sprites.
Any ideas?
^ You can see how the grass sprites don't look as they should (it's not always like this, but it's quite hard to replicate the change between crapped up sprites and detailed ones - when you move it switches between them depending on distance). Note that the FPS rate was 75, but dropped down to 41 when I took the screenshot for some odd reason.
^ In this screenshot, the FPS was always 18.1, no drop when taking the screenshot. Although, I'd say it was more like 5fps, it doesn't usually say the correct framerate (if you compare BF2's fps counter to CS's, you'll notice that BF2 doesn't seem to count below 15fps and reports anything below as that). The game is INCREDIBLY choppy when trying to play when these sprites are visible.
^ Here are the sprites how they SHOULD be, always. Notice the FPS counter is back to 37 showing no visual lag (was actually around 75 but dropped @ prtscrn).
EVERY setting in the options menu doesn't affect it. Sometimes the sprites stay crap and I get 30fps constant, other times it drops below 15. However, if I zoom from the top down, it's 75fps constant. Also, if the sprites draw correctly as in the last picture, then it's the same framerate (slightly higher sometimes).
I know this has something to do with the LOD bias setting in Rivatuner/NVTweak, but I can't work out how to force it to always draw the "nice" sprites.
Any ideas?
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