Ok, game loads fine...
but when I get in and spawn as assault kit, it crashes...
the edited file looks like:
(the main changes are in bold)
rem *** Generated with Bf2Editor.exe [created: 2005/3/31 15:44]
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm hgr_smoke
ObjectTemplate.creator TLO-1:tlo
ObjectTemplate.modifiedByUser fli
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\HGR_Smoke.tga
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USLMG_M249SAW_mini.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HGR_Smoke.tga
ObjectTemplate.weaponHud.specialAbilityIcon Ingame\Weapons\Icons\Hud\SpecialKitIcons\smokegren ade.tga
ObjectTemplate.weaponHud.hudName "WEAPON_NAME_smokegrenade"
ObjectTemplate.weaponHud.altGuiIndex 5
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.disableOnSprint 0
rem ---EndComp ---
rem ---BeginCompefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize 1
ObjectTemplate.ammo.reloadTime 0.1
ObjectTemplate.ammo.minimumTimeUntilReload 0.1
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.instantReloadOnEnable 1
ObjectTemplate.ammo.toggleWhenNoAmmo 1
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 2
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 0 0 0 0
ObjectTemplate.deviation.setMiscDev 0 0 0
rem ---EndComp ---
rem ---BeginCompefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.sound.noisy 0
rem ---EndComp ---
rem ---BeginComp:ThrownAnimationComp ---
ObjectTemplate.createComponent ThrownAnimationComp
rem ---EndComp ---
ObjectTemplate.geometry hgr_smoke
ObjectTemplate.setCollisionMesh hgr_smoke
ObjectTemplate.mapMaterial 0 Collision_Material 46
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_e_marker_attack_Start
ObjectTemplate.addTemplate em_marker_attack_smoke
ObjectTemplate.addTemplate em_marker_attack_smokesmall
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate hgr_smoke_Projectile
ObjectTemplate.velocity 20
ObjectTemplate.itemIndex 5
ObjectTemplate.delayToUse 0.6
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile hgr_smoke_Projectile
ObjectTemplate.modifiedByUser fli
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginCompefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.collision.bouncing 1
rem ---EndComp ---
rem ---BeginCompefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 0
ObjectTemplate.detonation.explosionRadius 0
ObjectTemplate.detonation.explosionYMod 0
ObjectTemplate.detonation.explosionForce 0
ObjectTemplate.detonation.explosionDamage 0
ObjectTemplate.detonation.detonateOnWaterCollision 0
ObjectTemplate.detonation.endEffectTemplate e_hgr_smokegrenade
ObjectTemplate.detonation.detectionRadius 0
rem ---EndComp ---
rem ---BeginCompefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginCompefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
rem ---EndComp ---
ObjectTemplate.geometry hgr_smoke
ObjectTemplate.setCollisionMesh hgr_smoke
ObjectTemplate.mapMaterial 0 Collision_Material 46
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType RotationalPoint
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 46
rem -------------------------------------
ObjectTemplate.addTemplate S_e_marker_attack_looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/4/0/0
ObjectTemplate.material 46
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.localPredictOnClient 1
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 0
ObjectTemplate.damageOwner 1
ObjectTemplate.activeSafe Sound S_e_marker_attack_Start
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.soundFilename "common/sound/order_smoke.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.95/1.05/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.806/1/
ObjectTemplate.minDistance 50
ObjectTemplate.halfVolumeDistance 100
ObjectTemplate.create SpriteParticleSystem em_marker_attack_smoke
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.showInFirstPerson 1
ObjectTemplate.showInThirdPerson 1
ObjectTemplate.emitPrio High
ObjectTemplate.lodDistance High
ObjectTemplate.qualityLevel Low
ObjectTemplate.emitterType Standard
ObjectTemplate.isLocalSystem 0
ObjectTemplate.emitRadius 0.1/0.1/0.1
ObjectTemplate.emitRangeX CRD_NONE/0/0/0
ObjectTemplate.emitRangeY CRD_NONE/0/0/0
ObjectTemplate.emitRangeZ CRD_NONE/0/0/0
ObjectTemplate.randomRadialDirection 360
ObjectTemplate.radialDirection 0
ObjectTemplate.emitFrequency 2
ObjectTemplate.preWarmTime 0
ObjectTemplate.emitTime 0
ObjectTemplate.emitDelay 0
ObjectTemplate.isLooping 0
ObjectTemplate.emitSpeed 1
ObjectTemplate.emitDirection 0/1/0
ObjectTemplate.timeToLive 8
ObjectTemplate.randomTimeToLive 2
ObjectTemplate.windAffectionFactor 0.2
ObjectTemplate.forceToWaterSurface 0
ObjectTemplate.waterSurfaceOffset 0.03
ObjectTemplate.rotationGraph -0.34/-0.41/-0.21/1
ObjectTemplate.alignRotationToSpeed 0
ObjectTemplate.transparencyGraph 0/-2/2/0
ObjectTemplate.gravity 0.5
ObjectTemplate.gravityGraph 0/-1.49/2.54/-0.06
ObjectTemplate.airResistanceGraph 0/0/0/1
ObjectTemplate.emitSpeedGraph 0/0/0/1
ObjectTemplate.randomSpeed 0
ObjectTemplate.randomDirectionAngle 10/30/10
ObjectTemplate.airResistance 0.5
ObjectTemplate.collisionEnable 1
ObjectTemplate.collisionSpeedAlongNormal 1
ObjectTemplate.collisionSpeedAlongPlane 1
ObjectTemplate.randomSize 0.25
ObjectTemplate.particleMaxSize 2
ObjectTemplate.sizeGraph 0.44/-0.43/1/0.12
ObjectTemplate.randomIntensity 0.05
ObjectTemplate.lightMapIntensityOffset 0.7
ObjectTemplate.color1 0.960784/0.592157/0.039216
ObjectTemplate.color2 0.533333/0.282353/0.007843
ObjectTemplate.colorBlendGraph 0/0/1/0
ObjectTemplate.alphaCull 0.2
ObjectTemplate.particleType Sorted
ObjectTemplate.drawOrder Back
ObjectTemplate.randomRotation 327
ObjectTemplate.randomRotationSpeed 0.1
ObjectTemplate.rotationSpeed 0.3
ObjectTemplate.pivotOffset 0/-0.5
ObjectTemplate.selfShadowIntensity 0.6
ObjectTemplate.textureName Objects\Effects\Textures\smoke\smoke128_1w
ObjectTemplate.animationEnable 0
ObjectTemplate.animationSpeed 1
ObjectTemplate.animationPlayOnce 0
ObjectTemplate.setAnimationFrameWidthRelative 0
ObjectTemplate.setAnimationFrameHeightRelative 0
ObjectTemplate.animationRandomizedStartFrame 0
ObjectTemplate.animationFrameCount 0
ObjectTemplate.animationFrameCountX 0
ObjectTemplate.nearCullingEnable 1
ObjectTemplate.create SpriteParticleSystem em_marker_attack_smokesmall
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.showInFirstPerson 1
ObjectTemplate.showInThirdPerson 1
ObjectTemplate.emitPrio Medium
ObjectTemplate.lodDistance Low
ObjectTemplate.qualityLevel Medium
ObjectTemplate.emitterType Standard
ObjectTemplate.isLocalSystem 0
ObjectTemplate.emitRadius 0/0/0
ObjectTemplate.emitRangeX CRD_NONE/0/0/0
ObjectTemplate.emitRangeY CRD_NONE/0/0/0
ObjectTemplate.emitRangeZ CRD_NONE/0/0/0
ObjectTemplate.randomRadialDirection 360
ObjectTemplate.radialDirection 0
ObjectTemplate.emitFrequency 5
ObjectTemplate.preWarmTime 0
ObjectTemplate.emitTime 0
ObjectTemplate.emitDelay 0
ObjectTemplate.isLooping 0
ObjectTemplate.emitSpeed 0.5
ObjectTemplate.emitDirection 0/1/0
ObjectTemplate.timeToLive 2.5
ObjectTemplate.randomTimeToLive 0.2
ObjectTemplate.windAffectionFactor 0.5
ObjectTemplate.forceToWaterSurface 0
ObjectTemplate.waterSurfaceOffset 0.03
ObjectTemplate.rotationGraph 0/0/1/0
ObjectTemplate.alignRotationToSpeed 0
ObjectTemplate.transparencyGraph 0.1/0.14/-1/0.76
ObjectTemplate.gravity 0.3
ObjectTemplate.gravityGraph 0/-1.49/2.54/-0.06
ObjectTemplate.airResistanceGraph 0/0/0/1
ObjectTemplate.emitSpeedGraph 0/0/0/1
ObjectTemplate.randomSpeed 0
ObjectTemplate.randomDirectionAngle 2/0/2
ObjectTemplate.airResistance 0.4
ObjectTemplate.collisionEnable 1
ObjectTemplate.collisionSpeedAlongNormal 1
ObjectTemplate.collisionSpeedAlongPlane 1
ObjectTemplate.randomSize 0
ObjectTemplate.particleMaxSize 0.5
ObjectTemplate.sizeGraph 0/-0.1/1/0.1
ObjectTemplate.randomIntensity 0
ObjectTemplate.lightMapIntensityOffset 0.7
ObjectTemplate.color1 0.984314/0.733333/0.509804
ObjectTemplate.color2 0.960784/0.592157/0.039216
ObjectTemplate.colorBlendGraph 0/0/1/0
ObjectTemplate.alphaCull 0.3
ObjectTemplate.particleType Sorted
ObjectTemplate.drawOrder Back
ObjectTemplate.randomRotation 360
ObjectTemplate.randomRotationSpeed -0.4
ObjectTemplate.rotationSpeed 0.4
ObjectTemplate.pivotOffset 0/0
ObjectTemplate.selfShadowIntensity 0.9
ObjectTemplate.textureName objects\effects\textures\smoke\smoke128_1g
ObjectTemplate.animationEnable 0
ObjectTemplate.animationSpeed 1
ObjectTemplate.animationPlayOnce 0
ObjectTemplate.setAnimationFrameWidthRelative 0
ObjectTemplate.setAnimationFrameHeightRelative 0
ObjectTemplate.animationRandomizedStartFrame 0
ObjectTemplate.animationFrameCount 0
ObjectTemplate.animationFrameCountX 0
ObjectTemplate.nearCullingEnable 1
[/HTML]
but when I get in and spawn as assault kit, it crashes...
the edited file looks like:
(the main changes are in bold)
rem *** Generated with Bf2Editor.exe [created: 2005/3/31 15:44]
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm hgr_smoke
ObjectTemplate.creator TLO-1:tlo
ObjectTemplate.modifiedByUser fli
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\HGR_Smoke.tga
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\USLMG_M249SAW_mini.tga
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\HGR_Smoke.tga
ObjectTemplate.weaponHud.specialAbilityIcon Ingame\Weapons\Icons\Hud\SpecialKitIcons\smokegren ade.tga
ObjectTemplate.weaponHud.hudName "WEAPON_NAME_smokegrenade"
ObjectTemplate.weaponHud.altGuiIndex 5
ObjectTemplate.weaponHud.hasFireRate 0
ObjectTemplate.weaponHud.disableOnSprint 0
rem ---EndComp ---
rem ---BeginCompefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.nrOfMags 1
ObjectTemplate.ammo.magSize 1
ObjectTemplate.ammo.reloadTime 0.1
ObjectTemplate.ammo.minimumTimeUntilReload 0.1
ObjectTemplate.ammo.autoReload 1
ObjectTemplate.ammo.instantReloadOnEnable 1
ObjectTemplate.ammo.toggleWhenNoAmmo 1
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.minDev 2
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 0 0 0 0
ObjectTemplate.deviation.setMiscDev 0 0 0
rem ---EndComp ---
rem ---BeginCompefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
ObjectTemplate.sound.noisy 0
rem ---EndComp ---
rem ---BeginComp:ThrownAnimationComp ---
ObjectTemplate.createComponent ThrownAnimationComp
rem ---EndComp ---
ObjectTemplate.geometry hgr_smoke
ObjectTemplate.setCollisionMesh hgr_smoke
ObjectTemplate.mapMaterial 0 Collision_Material 46
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Mesh
rem -------------------------------------
ObjectTemplate.addTemplate S_e_marker_attack_Start
ObjectTemplate.addTemplate em_marker_attack_smoke
ObjectTemplate.addTemplate em_marker_attack_smokesmall
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/hgr_smoke/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate hgr_smoke_Projectile
ObjectTemplate.velocity 20
ObjectTemplate.itemIndex 5
ObjectTemplate.delayToUse 0.6
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.create GenericProjectile hgr_smoke_Projectile
ObjectTemplate.modifiedByUser fli
ObjectTemplate.setNetworkableInfo BasicInfo
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginCompefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
ObjectTemplate.collision.bouncing 1
rem ---EndComp ---
rem ---BeginCompefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
ObjectTemplate.detonation.explosionMaterial 0
ObjectTemplate.detonation.explosionRadius 0
ObjectTemplate.detonation.explosionYMod 0
ObjectTemplate.detonation.explosionForce 0
ObjectTemplate.detonation.explosionDamage 0
ObjectTemplate.detonation.detonateOnWaterCollision 0
ObjectTemplate.detonation.endEffectTemplate e_hgr_smokegrenade
ObjectTemplate.detonation.detectionRadius 0
rem ---EndComp ---
rem ---BeginCompefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginCompefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
ObjectTemplate.penetrate.allowSolidPenetration 0
rem ---EndComp ---
ObjectTemplate.geometry hgr_smoke
ObjectTemplate.setCollisionMesh hgr_smoke
ObjectTemplate.mapMaterial 0 Collision_Material 46
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType RotationalPoint
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 46
rem -------------------------------------
ObjectTemplate.addTemplate S_e_marker_attack_looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/4/0/0
ObjectTemplate.material 46
ObjectTemplate.hasOnTimeEffect 1
ObjectTemplate.localPredictOnClient 1
ObjectTemplate.minDamage 0.2
ObjectTemplate.damage 0
ObjectTemplate.damageOwner 1
ObjectTemplate.activeSafe Sound S_e_marker_attack_Start
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.soundFilename "common/sound/order_smoke.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.75
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.95/1.05/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.806/1/
ObjectTemplate.minDistance 50
ObjectTemplate.halfVolumeDistance 100
ObjectTemplate.create SpriteParticleSystem em_marker_attack_smoke
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.showInFirstPerson 1
ObjectTemplate.showInThirdPerson 1
ObjectTemplate.emitPrio High
ObjectTemplate.lodDistance High
ObjectTemplate.qualityLevel Low
ObjectTemplate.emitterType Standard
ObjectTemplate.isLocalSystem 0
ObjectTemplate.emitRadius 0.1/0.1/0.1
ObjectTemplate.emitRangeX CRD_NONE/0/0/0
ObjectTemplate.emitRangeY CRD_NONE/0/0/0
ObjectTemplate.emitRangeZ CRD_NONE/0/0/0
ObjectTemplate.randomRadialDirection 360
ObjectTemplate.radialDirection 0
ObjectTemplate.emitFrequency 2
ObjectTemplate.preWarmTime 0
ObjectTemplate.emitTime 0
ObjectTemplate.emitDelay 0
ObjectTemplate.isLooping 0
ObjectTemplate.emitSpeed 1
ObjectTemplate.emitDirection 0/1/0
ObjectTemplate.timeToLive 8
ObjectTemplate.randomTimeToLive 2
ObjectTemplate.windAffectionFactor 0.2
ObjectTemplate.forceToWaterSurface 0
ObjectTemplate.waterSurfaceOffset 0.03
ObjectTemplate.rotationGraph -0.34/-0.41/-0.21/1
ObjectTemplate.alignRotationToSpeed 0
ObjectTemplate.transparencyGraph 0/-2/2/0
ObjectTemplate.gravity 0.5
ObjectTemplate.gravityGraph 0/-1.49/2.54/-0.06
ObjectTemplate.airResistanceGraph 0/0/0/1
ObjectTemplate.emitSpeedGraph 0/0/0/1
ObjectTemplate.randomSpeed 0
ObjectTemplate.randomDirectionAngle 10/30/10
ObjectTemplate.airResistance 0.5
ObjectTemplate.collisionEnable 1
ObjectTemplate.collisionSpeedAlongNormal 1
ObjectTemplate.collisionSpeedAlongPlane 1
ObjectTemplate.randomSize 0.25
ObjectTemplate.particleMaxSize 2
ObjectTemplate.sizeGraph 0.44/-0.43/1/0.12
ObjectTemplate.randomIntensity 0.05
ObjectTemplate.lightMapIntensityOffset 0.7
ObjectTemplate.color1 0.960784/0.592157/0.039216
ObjectTemplate.color2 0.533333/0.282353/0.007843
ObjectTemplate.colorBlendGraph 0/0/1/0
ObjectTemplate.alphaCull 0.2
ObjectTemplate.particleType Sorted
ObjectTemplate.drawOrder Back
ObjectTemplate.randomRotation 327
ObjectTemplate.randomRotationSpeed 0.1
ObjectTemplate.rotationSpeed 0.3
ObjectTemplate.pivotOffset 0/-0.5
ObjectTemplate.selfShadowIntensity 0.6
ObjectTemplate.textureName Objects\Effects\Textures\smoke\smoke128_1w
ObjectTemplate.animationEnable 0
ObjectTemplate.animationSpeed 1
ObjectTemplate.animationPlayOnce 0
ObjectTemplate.setAnimationFrameWidthRelative 0
ObjectTemplate.setAnimationFrameHeightRelative 0
ObjectTemplate.animationRandomizedStartFrame 0
ObjectTemplate.animationFrameCount 0
ObjectTemplate.animationFrameCountX 0
ObjectTemplate.nearCullingEnable 1
ObjectTemplate.create SpriteParticleSystem em_marker_attack_smokesmall
ObjectTemplate.modifiedByUser dsu
ObjectTemplate.createdInEditor 1
ObjectTemplate.showInFirstPerson 1
ObjectTemplate.showInThirdPerson 1
ObjectTemplate.emitPrio Medium
ObjectTemplate.lodDistance Low
ObjectTemplate.qualityLevel Medium
ObjectTemplate.emitterType Standard
ObjectTemplate.isLocalSystem 0
ObjectTemplate.emitRadius 0/0/0
ObjectTemplate.emitRangeX CRD_NONE/0/0/0
ObjectTemplate.emitRangeY CRD_NONE/0/0/0
ObjectTemplate.emitRangeZ CRD_NONE/0/0/0
ObjectTemplate.randomRadialDirection 360
ObjectTemplate.radialDirection 0
ObjectTemplate.emitFrequency 5
ObjectTemplate.preWarmTime 0
ObjectTemplate.emitTime 0
ObjectTemplate.emitDelay 0
ObjectTemplate.isLooping 0
ObjectTemplate.emitSpeed 0.5
ObjectTemplate.emitDirection 0/1/0
ObjectTemplate.timeToLive 2.5
ObjectTemplate.randomTimeToLive 0.2
ObjectTemplate.windAffectionFactor 0.5
ObjectTemplate.forceToWaterSurface 0
ObjectTemplate.waterSurfaceOffset 0.03
ObjectTemplate.rotationGraph 0/0/1/0
ObjectTemplate.alignRotationToSpeed 0
ObjectTemplate.transparencyGraph 0.1/0.14/-1/0.76
ObjectTemplate.gravity 0.3
ObjectTemplate.gravityGraph 0/-1.49/2.54/-0.06
ObjectTemplate.airResistanceGraph 0/0/0/1
ObjectTemplate.emitSpeedGraph 0/0/0/1
ObjectTemplate.randomSpeed 0
ObjectTemplate.randomDirectionAngle 2/0/2
ObjectTemplate.airResistance 0.4
ObjectTemplate.collisionEnable 1
ObjectTemplate.collisionSpeedAlongNormal 1
ObjectTemplate.collisionSpeedAlongPlane 1
ObjectTemplate.randomSize 0
ObjectTemplate.particleMaxSize 0.5
ObjectTemplate.sizeGraph 0/-0.1/1/0.1
ObjectTemplate.randomIntensity 0
ObjectTemplate.lightMapIntensityOffset 0.7
ObjectTemplate.color1 0.984314/0.733333/0.509804
ObjectTemplate.color2 0.960784/0.592157/0.039216
ObjectTemplate.colorBlendGraph 0/0/1/0
ObjectTemplate.alphaCull 0.3
ObjectTemplate.particleType Sorted
ObjectTemplate.drawOrder Back
ObjectTemplate.randomRotation 360
ObjectTemplate.randomRotationSpeed -0.4
ObjectTemplate.rotationSpeed 0.4
ObjectTemplate.pivotOffset 0/0
ObjectTemplate.selfShadowIntensity 0.9
ObjectTemplate.textureName objects\effects\textures\smoke\smoke128_1g
ObjectTemplate.animationEnable 0
ObjectTemplate.animationSpeed 1
ObjectTemplate.animationPlayOnce 0
ObjectTemplate.setAnimationFrameWidthRelative 0
ObjectTemplate.setAnimationFrameHeightRelative 0
ObjectTemplate.animationRandomizedStartFrame 0
ObjectTemplate.animationFrameCount 0
ObjectTemplate.animationFrameCountX 0
ObjectTemplate.nearCullingEnable 1
[/HTML]
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