Falling Damage = ANNOYING!!!

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  • GlobalFear

    #16
    Re: Falling Damage = ANNOYING!!!

    Now find where this is all written down and we have something to work with.

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    • dave56k

      #17
      Re: Falling Damage = ANNOYING!!!

      Originally posted by GlobalFear
      All the parachute does is slow your descent.
      No changing values involved. You are simply falling slower.
      i disagree - i've fallen just as fast w/ a parachute and not taken damage, but w/o one at the same speed i have taken damage... there must be a value somewhere to account for this falling invulnerability.

      Originally posted by Kapukluk
      Ok, the falling damage is just poorly coded on a formula that involves all levels of height or falling distance with no limits or intervals. If they modded the code to have the falling damage only exist at an interval of 8 feet and up or something, then it would be perfect.
      good idea!! i wonder what the current interval is set at, if at all...

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      • GlobalFear

        #18
        Re: Falling Damage = ANNOYING!!!

        There is no variable. The parachute is nothing more than a vehicle with a wing.

        Disagree all you want. I'm looking foward to the truth behind the theory. (No sarcasm intended. I wouldn't mind being wrong on this)

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        • dave56k

          #19
          Re: Falling Damage = ANNOYING!!!

          It would make sense as a vehicle, albeit an INVINCIBLE one. Does anyone know how to modify the gravity setting? We should increase the gravity until you can't float/fly over stairs (ie, damaging yourself) but actually walk on them. That would solve a huge problem. (or ya could increase the weight of a soldier??)

          Heck, you could even slow down the running speed a tiny bit! And then increase the sprint time to 1.5x while you're at it... BF2's gravity is a little floaty anyway...

          Comment

          • GlobalFear

            #20
            Re: Falling Damage = ANNOYING!!!

            yes, "objecttemplate.gravitymodifer x" By increasing the gravity you make the soldier fall faster. Now he is colliding at a higher speed. Weight on the other hand MAY work. Mass doesn't effect how fast an object drops butt should keep it on the ground. Try it.

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            • Thorax

              #21
              Re: Falling Damage = ANNOYING!!!

              SO Dave How Far Have U gotten With what GlobalFear Has Taught you????

              Comment

              • CQ-Reborn

                #22
                Re: Falling Damage = ANNOYING!!!

                Originally posted by dave56k
                Well, we all know that falling damage in BF2 is, well, crappy.
                Walk too fast down stairs? Ow. Fall off a 2ft ledge? Ow, again.

                Can someone PLEASE tone it down to .5x what it is now??? Or turn it off???
                Ever played 1942? holy geez, you could LOOK at the ground and die from falling damage.

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                • dave56k

                  #23
                  Re: Falling Damage = ANNOYING!!!

                  Originally posted by GlobalFear
                  yes, "objecttemplate.gravitymodifer x" By increasing the gravity you make the soldier fall faster.
                  ...in what file is that line in?? Haha, I suck at this. Well, that should be the answer to everyone's problems - more realistic gravity, no floating down stairs and receiving falling damage. Now all we need is increased sprinting time (2x) and BF2 will be improved a lot!
                  Originally posted by Thorax
                  SO Dave How Far Have U gotten With what GlobalFear Has Taught you????
                  Umm... I've been playing The Movies for a while, I haven't had time to tweak anything! I'll post my steps when I have time. :laugh:

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                  • Kodakk
                    Member
                    • Oct 2006
                    • 3486

                    #24
                    Re: Falling Damage = ANNOYING!!!

                    FFS ill try it jeesh

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                    • Toxitron

                      #25
                      Re: Falling Damage = ANNOYING!!!

                      a little less ankle-breaking from the stairs would be nice.

                      Comment

                      • gta89_3D

                        #26
                        Re: Falling Damage = ANNOYING!!!

                        I'll don't like when i bee hurted example when i'll fallingf down of a top in a building :x

                        Comment

                        • GlobalFear

                          #27
                          Re: Falling Damage = ANNOYING!!!

                          Originally posted by gta89_3D
                          I'll don't like when i bee hurted example when i'll fallingf down of a top in a building :x
                          The damn forum has a spell checker.....

                          Comment

                          • Bad-Motha

                            #28
                            Re: Falling Damage = ANNOYING!!!

                            I don't think should have damage when 2 people run into each other either. I've had this happen with bots and it's annoying. Plus taking damage from 10 feet or lower or from running or jumping down some stairs is just dumb.

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                            • -=4th=-1/2Hawk
                              Member
                              • Dec 2005
                              • 213

                              #29
                              Re: Falling Damage = ANNOYING!!!

                              Yeah - how 'bout taking lethal damage from standing on a moving vehicle (like a navy destroyer) is just dumb, and its killed a lot of creative stuff this game could do. [/pout]

                              Comment

                              • VC_Resurrected

                                #30
                                Re: Falling Damage = ANNOYING!!!

                                It can be the most annoying thing in the world when you've been shot by a sniper, have two bars of health left, and then walk off a three foot wall to your death. This is something I have always wanted them to deal with.

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