Announcement

Collapse
No announcement yet.

16, 32, 64 sized Maps for Special Forces SP and Coop

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • 16, 32, 64 sized Maps for Special Forces SP and Coop

    After about a month of work, I've finally got a pretty good release of a mappack project I was doing. It's technically still in beta, but I've had no CTD so far playtesting.

    The only glaring bugs I've noticed is a bottleneck in Leviathan, and the Dam in Ghost Town 64 is like a huge idle party, dunno why (I'm working it out with the BFSP guys).

    NOTE: The maps, "Devil's Perch" and "The Iron Gator" are not expanded!

    Thanks go out to clivewil and kysterama for meshing the maps. These guys made the project possible .

    Download it here

    Need unlocks to go with that? Get them here.

    EDIT: Now updated to 0.8, thanks to Scinto for reporting some bugs.

  • #2
    Re: 16, 32, 64 sized Maps for Special Forces SP and Coop

    will try when i get home,

    however is everything just like the original maps, ie the BF2 Sp mod the maps/vehicles are different

    Comment


    • #3
      Re: 16, 32, 64 sized Maps for Special Forces SP and Coop

      As far as I know, I kept the vehicles the same as the stock SF maps, the mod adds the aiTemplates so you won't get evil crashes when you enter certain vehicles. They might have their positions changed on the map so that bots can use them, but I kept them close to their original positions.

      Comment


      • #4
        Re: 16, 32, 64 sized Maps for Special Forces SP and Coop

        thnx,

        Comment


        • #5
          Re: 16, 32, 64 sized Maps for Special Forces SP and Coop

          Good job xstax981.

          Comment


          • #6
            Re: 16, 32, 64 sized Maps for Special Forces SP and Coop

            Original post updated to 0.8. Fixed some bugs Scinto reported.

            Comment

            Working...
            X