1.41 CTD increase?

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  • -=[R]=-SilentNite

    #16
    Re: 1.41 CTD increase?

    I have yet to CTD since 1.40 patch - fingers crossed.

    I have experienced the old AT Rocket bug. Where I shoot, see it fly through the enemy only to not hit and my missle remaining count remains the same. Takes a good two to three shots before it actually registers correctly. I should note, this has only occurred to me in two rounds and on the same server.

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    • hebrewhammer14

      #17
      Re: 1.41 CTD increase?

      im also getting worse hit detection however AT rockets seem to go through the tank less often

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      • brianthebold

        #18
        Re: 1.41 CTD increase?

        LOL, I play at a net cafe, and not only have I not had a CTD, none of the 14 people here that play BF2 have had one.....we have had one BSOD, but that guy was burning a dvd in the backround...

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        • DesertFalcon
          Member
          • Oct 2006
          • 4011

          #19
          Re: 1.41 CTD increase?

          Originally posted by Harmor
          I CTD when I try to switch teams fast nearly 90% of the time.
          same
          t

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          • Alpha671
            Member
            • Apr 2006
            • 809

            #20
            Re: 1.41 CTD increase?

            It was a CTD decrease for me, never had one moving to 1.41

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            • Tox|k

              #21
              Re: 1.41 CTD increase?

              I've had lots of CTDs in 1.41, probably more than any other patch. Mostly from kit pickups, some when spawning. I'm at about 37 total CTDs since I started counting (a few patches in).

              Another EA game - Need for Speed: Carbon - has crashed more than 40 times in less than a quarter of the playtime I have for BF2.

              Q3, Q4, Doom3, UT, UT2k4, Prey and various others (on various engines) have crashed no more than a dozen times between them all. And with much more playtime than EA games no less.

              I guess there is one thing EA can do with it's games better than anyone else... make them crash.

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