I tacked this question on the end of the Heli tutorial but I imagine that thread's been read ad nauseum by the people who might have some suggestions so in case there's some good tips out there, I thought I might just start a thread on the subject.
One thing I can't practice in singleplayer (unlike gunning) is piloting in a dogfight. I'm passable at it, but I could be better (not talking about soloing, btw). No problem performing a good diameter over a ground target, all that, but I seem to lose my (better) opponents' location a lot when dogfighting. They'll get under me, past me, whatever, and before I can find where he's got to so I can get my gunner lined up again (and get my rockets lined up, too) -- if the guy's got a good gunner, BOOM. Any "advanced course" advice on piloting in a dogfight, particularly close in?
One thing I can't practice in singleplayer (unlike gunning) is piloting in a dogfight. I'm passable at it, but I could be better (not talking about soloing, btw). No problem performing a good diameter over a ground target, all that, but I seem to lose my (better) opponents' location a lot when dogfighting. They'll get under me, past me, whatever, and before I can find where he's got to so I can get my gunner lined up again (and get my rockets lined up, too) -- if the guy's got a good gunner, BOOM. Any "advanced course" advice on piloting in a dogfight, particularly close in?
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