Only the default (TGN Light) theme for now. Dark them is also coming back soon. Then CSN. Then Wrestlin' Nation. A lot of WIP stuff right now. There are a couple of things still not working either. Sorry.
Is the advantage somebody has running a blazing fast system with a huge monitor, top of the line gaming mouse, keypad, and joystick, a whole surround-sound room of speakers so you can localize sounds by turning your head, and a comfortable gaming chair, an illegal [b]advantage[b]?
What about the custom gaming keyboards/key pads? They give you an advantage, are they illegal?
The logitec gaming mouse lets you adjust sensitivity on the fly (hardware, not software), so you can snipe precisely, then slew a tank turrent all over the place quickly... that's an advantage, but is it illegal?
Heck, what about joysticks in general, they give an advantage to a lot of guys who'd rather fly with them than with a mouse & keyboard, are they illegal?
What about Joy-To-Key? It gives you a massive advantage, is that illegal? (Not claiming that it is, but playing devil's advocate here.)
What about customized localization files? We know that they're legal, but they give you better situational awareness, so that's an advantage... what principle makes that okay but G-15 macros wrong?
If there is some general over-arching principle about what is and what isn't legal in terms of equipment, it probably needs to be something besides "if it gives you any advantage, it's illegal." If G-15 macros are illegal (and I could agree that they shouldn't be used), somebody should articulate the reasoning as to why they are. How is a top-of-the-line mouse/keypad/joystick/graphics card/monitor (with the advantages they give a player) okay when a G-15 & its macros isn't?
Not trying to defend the macros of a G-15, but where does one draw the line? I'd suggest it's not where the previous poster suggested!
The problem isn't whether they are legal or illegal, but the fact that there's only a few programs that can detect them, and most games don't use them. Another problem are the people that think that EVERYONE that can/could dolphin dive/c4 chuck, etc...was scripting. I can't tell you how many times I was kicked from a server for "being a script kiddie", once even accused of having a macro to do the dreaded prone roll, that one had me laughing for a while.
Also, since there are macros that are considered absolutely fine, such as binding comms, spotting to a joystick, or even throw grenade switch back to primary, it seems to me that the only time people want to say they give an unfair advantage are when they get killed by someone that is better than they, so OBVIOUSLY they must be using a macro.
IMO, if you can't use macros, than you can't use macros, so no dolphin diving scripts, no binding to joysticks, etc...nothing. If it's going to be #baddie to use, than it should be across the board, instead of free liscense to accuse people who are faster and better than you of scripting.
Macros can't be caught. Until they do server-side modifications to limit the speed at which keypresses can be 'accepted', they'll be around. That said, it's horribly lame but I can usually work around their so called 'advantage' so it doesn't bother me too much anymore.
+1, most macro users i've came across don't have too much advantage over me, and the funnest part is when all their strokes dont register. I give you an example:
TV missile macro, dude switches seats, and i just see his chopper spinning, no tv, and it doesn't even send him back to his seat. Most of them figure it out, but some are so dumb that they just fall and die like that. Hilarious :)
The only time I have ever used 'multiple-action' scripts/macros is for mundane in-game tasks, such as weapon buying in Counterstrike, Self-Healing in World of Warcraft, etc. I generally frown upon game changing macros though in any game which allows a player to perform several consecutive moves on one key that they would normally have to use a few keys separately. Scripts that assist rocket jumps, conc jumps in TFC for example, which allow the player to pull off near perfect jumps every time.
The thing that makes games fun and competitive, and gives everyone a chance to shine, is the tendencies for humans to make mistakes in combat. Not being perfect everytime allows the game to be more exciting. Doing a move perfect everytime, getting the perfect aiming situation everytime, etc is boring.
That's a defeatist attitude. We can all clearly agree on somethings being clearly wrong and somethings being clearly benign/okay. It's the middle ground stuff that matters the most in this discussion.
And just as IS indicates, it's what EA says that goes. And right now, the ROE says macros are illegal. So don't use them, advantage or not.
Yeah, some macros should be illegal... IE the camera missle ones. But most of the other ones aren't any more of an advantage than having a certain piece of hardware..
If you use a macro BF2 kicks you for "violation #59017 AIMBOT" or something like that... I had one set so I could spot with my joystick by pressing a button but now I can't use it. Ah well.. I can still use J2K.. guess I have to live with pressing 2 buttons now :laugh:
Macros are all techically illegal. The line where you draw what is illegal and what isnt is- If youre using something that isnt coded into the game, to your advantage, youre cheating.
I use JoyToKey, I use RedDot and Crosshair, I also use ATITool to increase gamma level so that I can see through shadows. I have pushed my own line a little further, but in the same time I aknowledge that when it comes to being technical, I am cheating.
> when it comes to being technical, I am cheating.
Where do you draw the line BETWEEN the red-dot program and an aimbot? I agree that they're pretty far apart, but since you clearly cross the line that you suggest, where is the line for you? Or would you have no problem using an aimbot either?
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