Too Many Problems

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  • imported_Neptune
    Senior Member
    • Aug 2007
    • 1021

    #1

    Too Many Problems

    uugh where to start. I get returned to desktop when my map is loading textures, i have no clue whats wrong my map's textures. My level is an island, and on the outer edges there is land with an uncle sam (i want YOU!) surface [see pic]. I dunno why or how that got there. on the other side of uncle sam, there is a green textured surface, again, outside of my island. it is bright lime green colour, looks like a cartoon radioactive surface.Ive generated lightmaps, followed the tutorial to generate envmaps, and my water still looks dark without any reflections. Im still having the problem from my previous post, my mini-map only shows HALF of my water textured. in this screenie, you can see 2 of my problems: the uncle sam ground, and the half textured water on the mini-map.
  • xW0LFx

    #2
    Re: Too Many Problems

    wow thats awesome leave it :), i have no clue how to fix it , gl though

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    • =DNC=SYSEX73

      #3
      Re: Too Many Problems

      When a skin is having errors, or not assembled correctly, the editor defaults to wrapping it with the uncle sam poster.

      When I work on WIP models to get sounds done, they often have that until the skin and wrap are complete.

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