Hello!
Now i am about to produce my first BF2 movie.
I have one slight issue now.
FRAPS is a no for me, since i can not record in the quality i want to have at the end.
640x480 with reduced quality settings is top.
Thats why i have done some tests with rendering BF2 scenes.
Since i am also working with CG-applications too, rendering is not new too me
BUT i have the following problem now.
I have a demo file which is ~1hour long.
now i want to take some shots of this demo file.
all tutorial i have seen so far start to create the *.bf2cam file at the moment i start battlerecorder.
this means i would have to render the whole demo file and cut it then down to ~10 minutes. because thats what is useful in the demofile.
so i thought that there might is a console command to start the creating of the *.bf2cam file?
then i could navigate to one position in the demo and then start to create this cam file.
so i would be able to create specific sceneX.bf2cam files and render them.
Is there any way to manualy start the creation of the *.bf2cam when using battlerecorder?
Now i am about to produce my first BF2 movie.
I have one slight issue now.
FRAPS is a no for me, since i can not record in the quality i want to have at the end.
640x480 with reduced quality settings is top.
Thats why i have done some tests with rendering BF2 scenes.
Since i am also working with CG-applications too, rendering is not new too me
BUT i have the following problem now.
I have a demo file which is ~1hour long.
now i want to take some shots of this demo file.
all tutorial i have seen so far start to create the *.bf2cam file at the moment i start battlerecorder.
this means i would have to render the whole demo file and cut it then down to ~10 minutes. because thats what is useful in the demofile.
so i thought that there might is a console command to start the creating of the *.bf2cam file?
then i could navigate to one position in the demo and then start to create this cam file.
so i would be able to create specific sceneX.bf2cam files and render them.
Is there any way to manualy start the creation of the *.bf2cam when using battlerecorder?
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