I know very few, so please add on to this....
On any map, preferably a tall building, drop a grapple hook off the side of it and climb down, go into 3rd person, and wait for people to come up. Most of the time they will dismiss your grapple, and you can pop right up for the easy knife kill.
Remember, with g you can pick up your grapple hook/zipline.
General Tip:
To get any rocket launcher to behave like an rpg
1) Aim, in or out of sights
2)fire
3)pull out another weapon, the wire will be dropped and it will behave like an rpg.
Good AT spots
Always hide in balconies, not ontop of roofs, balconies are hard to be hit especially by armor, and are hard to be seen by infantry.
In night maps
Always stay in light areas, while it may not make much sense, most players run around with nvgs on and will be blinded by your signature.
Helicopter missiles:
Use them on infantry not just vehicles.
Unlike those in vanilla bf2, these have huge splash damage and are very effective.
Snipers General tip
with m24 or m95...
take 2 shots at enemy with a pistol and get them down two bars. They will not take notice to this most of the time, and you have a full body to shoot at for your nor "1 shot kill"
dao-12 fun glitch
While reloading, and as commander, drop down a decent distance, from a low rooftop, enough to get your character to put his gun away, but not enough to get hurt badly.
Now your dao-12 gun animation will loop (sadly, the bullet count won't)
Commander glitch
As discovered by another user, while parachuting, go into 3rd person view, open the commander view full view, wait until you think you've hit the ground, and unzoom commander. You can now run around in 3rd person.
Zipline tip:
If you are AT or Assault, a good m203/SRAW will take the zipline pole out of comission and the user will fall to the ground, most likely his/her death.
Snipers:
NEVER go to high perches, stay lower and in mid-sections. These are not scouted as often and you will rack up many more kills.
In Warlord and other urban maps, SVD is almost always better than M95/m24.
For support,
use all of your teargas before entering, this will make sure the enemy is completely screened and/or choking.
Zipline:
The zipline can be pretty horizontal, so don't be scared to shoot it on a tight angle, and don't try to hit people with it, it will only draw attention.
On any map, preferably a tall building, drop a grapple hook off the side of it and climb down, go into 3rd person, and wait for people to come up. Most of the time they will dismiss your grapple, and you can pop right up for the easy knife kill.
Remember, with g you can pick up your grapple hook/zipline.
General Tip:
To get any rocket launcher to behave like an rpg
1) Aim, in or out of sights
2)fire
3)pull out another weapon, the wire will be dropped and it will behave like an rpg.
Good AT spots
Always hide in balconies, not ontop of roofs, balconies are hard to be hit especially by armor, and are hard to be seen by infantry.
In night maps
Always stay in light areas, while it may not make much sense, most players run around with nvgs on and will be blinded by your signature.
Helicopter missiles:
Use them on infantry not just vehicles.
Unlike those in vanilla bf2, these have huge splash damage and are very effective.
Snipers General tip
with m24 or m95...
take 2 shots at enemy with a pistol and get them down two bars. They will not take notice to this most of the time, and you have a full body to shoot at for your nor "1 shot kill"
dao-12 fun glitch
While reloading, and as commander, drop down a decent distance, from a low rooftop, enough to get your character to put his gun away, but not enough to get hurt badly.
Now your dao-12 gun animation will loop (sadly, the bullet count won't)
Commander glitch
As discovered by another user, while parachuting, go into 3rd person view, open the commander view full view, wait until you think you've hit the ground, and unzoom commander. You can now run around in 3rd person.
Zipline tip:
If you are AT or Assault, a good m203/SRAW will take the zipline pole out of comission and the user will fall to the ground, most likely his/her death.
Snipers:
NEVER go to high perches, stay lower and in mid-sections. These are not scouted as often and you will rack up many more kills.
In Warlord and other urban maps, SVD is almost always better than M95/m24.
For support,
use all of your teargas before entering, this will make sure the enemy is completely screened and/or choking.
Zipline:
The zipline can be pretty horizontal, so don't be scared to shoot it on a tight angle, and don't try to hit people with it, it will only draw attention.
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