Object texture size

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  • skyhaven

    #1

    Object texture size

    What is the limit for a UVW unwrap (non tessellating) texture size for a static object in BF2?
    In this case I would like to create a 4096+ unwrap texture for a really large static object.
  • TheFlyingCorpse

    #2
    Re: Object texture size

    skyhaven, 4096 should work but it would make up a great deal of space both in the video memory and in size of the mod...

    why dont make the skin in 4096 size and then reduce the size of it to 2048, that way you get more detail in the 2048...

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