Texturing

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  • Smiley_ie
    Member
    • Oct 2006
    • 254

    #1

    Texturing

    Hi all.
    T tried the above UV Wrap Tutorial but the link times out.

    Does anyone no what uvw mapping is needed in max ?. I can import objects " planes, cars and soldiers. But when i load in the textures no matter what way i wrap them they wont match. Allso does anyone no where the a10 tank killer mesh is ? when i load in any a 10 object i get a f22 ? and yes i have Amoured fury " sorry i cant be more precise im at work.
    Cheers
  • Jacky

    #2
    Re: Texturing

    You need a uv map so that your textures are on the correct place.

    For the rest i have no idea what your talking about sry

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    • Smiley_ie
      Member
      • Oct 2006
      • 254

      #3
      Re: Texturing

      [quote=Sir. Darth_Master]You need a uv map so that your textures are on the correct place.


      Thats the problem im having, I import object say a plane, import texture and i apply a uv map it wraps the texture but not correctly what ever setting i use " uvmap as plane/box and so on wont wrap ?.
      Cheers

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