Want to fix assault? Universal Assault Rifle Unlocks

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  • RocketChild
    Senior Member
    • Aug 2005
    • 3949

    #16
    Re: Want to fix assault? Universal Assault Rifle Unlocks

    You know, I find that at this point, I would not care about a universal because 90% of the people can't use the weapons correctly to begin with! Just look at what happens when the ranking servers are off-line. People are lost because they can't use what they know best!

    Comment

    • dblEdge

      #17
      Re: Want to fix assault? Universal Assault Rifle Unlocks

      G3 all the way. More clips would be good. More smoke nades too as they can be extremely handy!!

      Comment

      • Chris_Redfield
        Member
        • Oct 2006
        • 5986

        #18
        Re: Want to fix assault? Universal Assault Rifle Unlocks

        Originally posted by Wolfgang Abenteuer
        How to fix the assault class in three easy steps:

        1)Give the USMC medics the MP5.
        2)Give the MEC medics the PP-19.
        3)Give the PLA medics the Type-85.

        ~Wolfgang
        Finally a person who has knows that a "support" class is actually made for combat support, not to be a spearhead.

        Comment

        • Roger Smith
          Member
          • Aug 2006
          • 1390

          #19
          Re: Want to fix assault? Universal Assault Rifle Unlocks

          Originally posted by Chris_Redfield
          Finally a person who has knows that a "support" class is actually made for combat support, not to be a spearhead.
          service support, but ya.

          Comment

          • drunken sailor

            #20
            Re: Want to fix assault? Universal Assault Rifle Unlocks

            and the medics and anti tank should change guns. or like in bfv the anti tank had an m14 the anti tank should get a semi auto high powered rifle or somthing like that. and spec ops should have a laser desingnater

            Comment

            • WolfAlmighty
              Artillery Magnet
              • Jan 2007
              • 2113

              #21
              Re: Want to fix assault? Universal Assault Rifle Unlocks

              Originally posted by Chris_Redfield
              Finally a person who has knows that a "support" class is actually made for combat support, not to be a spearhead.
              Well honestly I was surprised when I first heard they were giving medics and assaults the same rifle. But back then when the n00b t00b was the cheapest kill available (pre-FF-off claymores) a lot of people still played assault to the point where assault was the black sheep class and only bunnyhopping t00bers played it. After the jump-shoot nerf and the GL splash damage nerf, assault lost a big part of its killing potential and since killing is the ONLY thing assault is good for, the class itself took a big hit. That exposed the overpoweredness of the medic class, and the super-accurate and user-friendly G36E didn't help matters much, either. I've been an Assaulter from day one, although back when the t00b was in fashion I was a G3 whore so I never really used the t00b back when it was cheap to do so. If I were to balance the assault class now instead of bringing back the cheap t00b I would instead make the medic a support role, like you mentioned, with weaker, self-defense oriented weapons, rather than the self-healing, reviving, all-in-wonder god class that it is now. People would have to choose between a good rifle (assault) or great teamwork abilities (medic). As of now, they don't have to choose since medic has them both.

              It's been my take on the matter for quite a while now, and I'm honestly surprised that quite a few people actually agree with me.

              ~Wolfgang

              Comment

              • Jumintiger
                Member
                • May 2006
                • 517

                #22
                Re: Want to fix assault? Universal Assault Rifle Unlocks

                As DiCE imagined it, you might have two assaults to be the juggernauts and do the grunt work of clearing houses in a squad. Then one medic, nearly purely for keeping the squad alive. One support for laying cover fire/covering the squads backside. An anti tank to give some AT support, and maybe an engineer for good measure.

                But it doesn't work like that, assault isn't as much as the juggernaut as it should be and the medic has just as good a gun, with armor not making up for the lack of medic bag/point whorage guns that the medics get. Thus assault is rarely played, the only thing it really has going for it is the grenade launcher.

                Comment

                • jdrou
                  Member
                  • Jul 2006
                  • 1860

                  #23
                  Re: Want to fix assault? Universal Assault Rifle Unlocks

                  DAO-12 should probably be an assault unlock instead of AT. AT should maybe get a carbine or a pump shotgun as an unlock instead. The DAO-12 is almost the definition of "assault".

                  Comment

                  • ConscriptVirus
                    Member
                    • Oct 2007
                    • 6369

                    #24
                    Re: Want to fix assault? Universal Assault Rifle Unlocks

                    smoke nades that signal to the ppl in teh jets to bomb there

                    Comment

                    • 72472

                      #25
                      Re: Want to fix assault? Universal Assault Rifle Unlocks

                      Assult is perfect the way it is

                      Comment

                      • Graphic

                        #26
                        Re: Want to fix assault? Universal Assault Rifle Unlocks

                        Originally posted by Wolfgang Abenteuer
                        How to fix the assault class in three easy steps:

                        1)Give the USMC medics the MP5.
                        2)Give the MEC medics the PP-19.
                        3)Give the PLA medics the Type-85.

                        ~Wolfgang
                        Listen to the man.

                        Comment

                        • aLi3nZ
                          Member
                          • Aug 2006
                          • 396

                          #27
                          Re: Want to fix assault? Universal Assault Rifle Unlocks

                          I made a new account to test assault:
                          BoringAssaultTest http://www.bf2s.com/player/79583101/

                          I like the fact that when playing assault all you have to worry about it keeping your self alive and killing the enemy. None of this revive / supply / heal bs.

                          Tube is a bit dissapointing though, I'm so used to pre nurf.

                          Not really sure if this universal Assault Rifle Unlocks would make things much better. I find all the current assault guns fine.

                          Comment

                          • Moggytwo

                            #28
                            Re: Want to fix assault? Universal Assault Rifle Unlocks

                            The G3 is the best close action weapon in the game, and you have to play assault to use it. If the assault rifles were shared between medic and assault, then the medic could get the G3, and would be unstoppable.

                            I think they should give the G3 a 30 round mag, and flashes instead of smoke, then assault would be used in the way it should be, for leading the charge...

                            Comment

                            • Kayback

                              #29
                              Re: Want to fix assault? Universal Assault Rifle Unlocks

                              Personally I don't have a problem with the Assault kit. I'd prefer it if the grenades blew up abit bigger.

                              However all the classes are fairly balanced IMHO.

                              KBK

                              Comment

                              • imported_The 13th Raptor

                                #30
                                Re: Want to fix assault? Universal Assault Rifle Unlocks

                                Originally posted by Chris_Redfield
                                Finally a person who has knows that a "support" class is actually made for combat support, not to be a spearhead.
                                Indeed, i agree 100%, this would pretty much balance the class. As it's now its just too powerful with the G36E, self healing, nades, and added bonus of a point making "zapper". The armor the Assault class gets doesn’t do you much good if you are fighting for an extended period, you tend to quickly lose health to the point where a pistol or single assault round will kill you. You are basically ****ed, a medic can just toss a pack out in front of him and get back to 100%, this advantage vastly outdoes the assault's minimal endurance bonus.

                                The “toob” isn’t all that great since the nerfings, as the glitchyness remained, it will still pass trough light vehicles more than once, and a g36e CAN stand up to a full time tuber with ease. Next to that, normal grenades are arguably more useful in a environment where you do NOT want to expose yourself to enemy fire.. which is pretty much everywhere, not to mention you can spam them into busy area’s.

                                Giving the assault class the G36e as unlock won't fix anything, as they will still lack the self healage/zapper.

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