If EA/DICE did not want a 64 size map with just a few players in it (High Points Server) then why did they lower the requirements to start a round with 1.4???
Second, everyone keeps saying that the you really do not score more points in thease servers based on time. Menaing that 2 hours in HPS points are equal to 2 hrs in regular servers points. While this is true, it is about getting awards /badges/ ribbons/ medals. It is much easier to make IAR requirements with extremmly long rounds.
But seriously, if the creators did not want large maps sparsely populated, why did they lower the player requirement to start rounds?
DISCLAIMER: I am not looking for the standard "qoute the BFROE answer." I know what it says. I know there are other posts about this, but not since 1.4 when the requirements were changed.
Second, everyone keeps saying that the you really do not score more points in thease servers based on time. Menaing that 2 hours in HPS points are equal to 2 hrs in regular servers points. While this is true, it is about getting awards /badges/ ribbons/ medals. It is much easier to make IAR requirements with extremmly long rounds.
But seriously, if the creators did not want large maps sparsely populated, why did they lower the player requirement to start rounds?
DISCLAIMER: I am not looking for the standard "qoute the BFROE answer." I know what it says. I know there are other posts about this, but not since 1.4 when the requirements were changed.
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