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  • Changes to Cartillary?

    So, how is everyone's experience with Cartillary going? Has anyone been a sniper and had a vehicle dropped on them? Been on a helo pad or run way and had something fall from the sky?

  • #2
    Re: Changes to Cartillary?

    Yup...



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    • #3
      Re: Changes to Cartillary?

      damn, I thought they fixed it.

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      • #4
        Re: Changes to Cartillary?

        Thats only for building roof tops, Helo pads are still legit targets.

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        • #5
          Re: Changes to Cartillary?

          Was there ever an implementation of drifting as the car comes down, like the supply drops, so to actually fix the problem

          or has the only been the not dropping cars on buildings fix to only get rid of the hotel exploit

          have they actually tried fixing anything.....

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          • #6
            Re: Changes to Cartillary?

            I think it is great to get a Vodnik on the top of a building for a little while, It is a great gun nest!

            hahahaha

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            • #7
              Re: Changes to Cartillary?

              I consider cartilery when they drop multiple cars not just one.

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              • #8
                Re: Changes to Cartillary?

                u can drop boats now? freakin A

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                • #9
                  Re: Changes to Cartillary?

                  lol not that i've seen any boats being dropped but looooooooooooool

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                  • #10
                    Re: Changes to Cartillary?

                    Originally posted by bigpappa
                    u can drop boats now? freakin A
                    That is Iron Gator.

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                    • #11
                      Re: Changes to Cartillary?

                      oh, i didnt recognize the map...still odd though

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                      • #12
                        Re: Changes to Cartillary?

                        They have stopped it, and there is a drift. Originally they didn't want car drops landing on friendly troops so made it possible to drop exactly where you wanted it to, and between building like Karkand else it could hit the side and flip. Oh well. I haven't seen cartillery used, nor have used it due to the drift and red crossed circle preventions. I do miss dropping onto a building to climb onto a higher (otherwise unclimbable) rooftop to shoot/snipe from

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                        • #13
                          Re: Changes to Cartillary?

                          i'm glad they "fixed" it. i don't even know how many times i'd be sniping and get crushed or just covered by a car drop.

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                          • #14
                            Re: Changes to Cartillary?

                            Hell with the drift, if you can actually land one on a sniper, you DESERVE the kill. As long as you cant destroy the arty....Man that part was ****ed up, and the only part I really had issue with.

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                            • #15
                              Re: Changes to Cartillary?

                              none since 1.4

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