Re: Assault = Impossible?
I agree. Yet, Dice/EA isn't known for well thought out solutions to most problems. So, I suggest they maybe just include transportation vehicles; modded versions of them at that.
A FAV that doesn't have any type of mounted weapon, instead, an extra player slot; it would hold someone hanging off of he back which brings he total up to 4.
or;
A Hummer/Vodnik without a mounted weapon, bringing it's transportation capabilites up to 5 people, with one individual hanging out of the now empty tophatch to deliver small arms fire.
or; (Notice a pattern here?)
A Blackhawk sans Vulcans. The color scheme could vary by map, and it would allow for two small arms of choice to deliver small arms fire out the windows; maybe even AT fire if ya' wanna' be kinky.
Of course, the modifications to vehicle dynamics would have to be made. For instance, ground mounted A.A. would need to be placed at both uncappables on a gievn map. To allow a "player controlled" defense against spawn raping. Furthermore, the flare ability of Blackhawks would have to be removed. They don't have to defend against jets, and the only S2A A.A. is hidden within' the enemies uncapable spawn... no reason for them to be there.
I think some chute' limitations would need to be in order. Such as only allowing Assault oriented troops to chute' in (Spec Ops, Assault to be more specific). Therefore adding a tactical agility to gound assults and ambushes, while giving a "USE" for the two classes that seemed to have been graced with the short end of the stick in terms of the new IO mode.
Just some thoughts though... nothing meant to be taken seriously (would be nice though).
{WP}Paas
Originally posted by Talus
A FAV that doesn't have any type of mounted weapon, instead, an extra player slot; it would hold someone hanging off of he back which brings he total up to 4.
or;
A Hummer/Vodnik without a mounted weapon, bringing it's transportation capabilites up to 5 people, with one individual hanging out of the now empty tophatch to deliver small arms fire.
or; (Notice a pattern here?)
A Blackhawk sans Vulcans. The color scheme could vary by map, and it would allow for two small arms of choice to deliver small arms fire out the windows; maybe even AT fire if ya' wanna' be kinky.
Of course, the modifications to vehicle dynamics would have to be made. For instance, ground mounted A.A. would need to be placed at both uncappables on a gievn map. To allow a "player controlled" defense against spawn raping. Furthermore, the flare ability of Blackhawks would have to be removed. They don't have to defend against jets, and the only S2A A.A. is hidden within' the enemies uncapable spawn... no reason for them to be there.
I think some chute' limitations would need to be in order. Such as only allowing Assault oriented troops to chute' in (Spec Ops, Assault to be more specific). Therefore adding a tactical agility to gound assults and ambushes, while giving a "USE" for the two classes that seemed to have been graced with the short end of the stick in terms of the new IO mode.
Just some thoughts though... nothing meant to be taken seriously (would be nice though).
{WP}Paas
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