prone->crouch delay 2sec?

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  • XmetallicaXguitarstX
    replied
    Re: prone->crouch delay 2sec?

    Originally posted by xxCaptainBlackxx
    OMG! this patch even worser...

    :laugh::laugh::laugh:

    Leave a comment:


  • [Expletive Deleted]
    replied
    Re: prone->crouch delay 2sec?

    Originally posted by thecolorpink
    i will, the game was ruined for me so ill ruin it for others so they can feel my pain :laugh:
    Ever hear the expression, "don't be that guy?"
    Wow, you're "that guy."

    Leave a comment:


  • DesertFalcon
    replied
    Re: prone->crouch delay 2sec?

    Delay=good

    Leave a comment:


  • thecolorpink
    Guest replied
    Re: prone->crouch delay 2sec?

    Originally posted by jimtool655321
    So, you'll wait on the pad with all the other would-be chopper whores? Will you TK them to fulfill your dreams? How about just hop out of a moving vehicle to kill them so you don't ruin your precious stats?
    i will, the game was ruined for me so ill ruin it for others so they can feel my pain :laugh:

    Leave a comment:


  • GrimsDead
    Guest replied
    Re: prone->crouch delay 2sec?

    Originally posted by {WP}Paas
    BF2 is "NOT" supposed to be realistic or authentic. It's an arcade based game, set in an arcade setting, with "Authentic Looking" but in no way "Authentic" weapons, vehicles, tactics, and terrain. Hell, even the scale of the game is kinda' whacky.

    I digress though, this dely "is" realistic (which in turn means it has NO place in BF2). Now, you could ride the "technical" limitations of actions all day. Sure, while standing and crouching and proning a soilder is techinicaly capable of pulling the trigger and engaging his weapon. Yet, anyone who has "ANY" type of weapons knowlege, or training, wouldn't dare to do so. It's not tactically sound.

    You're beyond unstable, you're not even centered or focused on what you're shooting at, nor' is your weapon glued to your shoulder and stabilized as it should be. It's just not somthing any logical person would do, that's why EA put in the delay. Not that you "cannot" fire while standing, proning, whatever; ...no, it's just that you "WOULDN'T" do somthing that stupid in an actual combat situation.

    Also, I'm sure the shooting through walls thing had a major play in it also.

    I digress once again though. Considering "NOTHING" else about BF2 is even slightly realistic, I find it odd that EA would choose the realism card on this nitpick situation vs. some of the more obvious examples of "CS'ism". It's like throwing realistic weapon damage into Unreal Tournament, or adding Rail Guns to Operation Flashpoint. It's just silly, and should be adjusted to fit the arcadish mold of the rest of BF2.

    STICK TO YA' GUNS EA! ...fa' christ sake?

    {WP}Paas
    Rambo can stand up and shoot a 50 cal browning automatic machine gun :)

    Leave a comment:


  • [Expletive Deleted]
    replied
    Re: prone->crouch delay 2sec?

    So, you'll wait on the pad with all the other would-be chopper whores? Will you TK them to fulfill your dreams? How about just hop out of a moving vehicle to kill them so you don't ruin your precious stats?
    I played for a while yesterday and didn't find any gamebreaking changes. Of course, I never relied on exploits in the first place...

    Leave a comment:


  • Chab
    Guest replied
    Re: prone->crouch delay 2sec?

    Originally posted by bbfYoUGoTServeD
    You think I`m whinning?!? Think again, I`ll just use choppers from now on, I`m already known as a chopper whore on some servers, so I gues the ground pawning that I was doing to from time to time just came to an END!! Now let me hear you cry because the guys in vehicles rape you some more now ...
    LOL, exactly what I'll do, chopper whore.

    Leave a comment:


  • thecolorpink
    Guest replied
    Re: prone->crouch delay 2sec?

    Originally posted by {WP}Paas
    BF2 is "NOT" supposed to be realistic or authentic. It's an arcade based game, set in an arcade setting, with "Authentic Looking" but in no way "Authentic" weapons, vehicles, tactics, and terrain. Hell, even the scale of the game is kinda' whacky.

    I digress though, this dely "is" realistic (which in turn means it has NO place in BF2). Now, you could ride the "technical" limitations of actions all day. Sure, while standing and crouching and proning a soilder is techinicaly capable of pulling the trigger and engaging his weapon. Yet, anyone who has "ANY" type of weapons knowlege, or training, wouldn't dare to do so. It's not tactically sound.

    You're beyond unstable, you're not even centered or focused on what you're shooting at, nor' is your weapon glued to your shoulder and stabilized as it should be. It's just not somthing any logical person would do, that's why EA put in the delay. Not that you "cannot" fire while standing, proning, whatever; ...no, it's just that you "WOULDN'T" do somthing that stupid in an actual combat situation.

    Also, I'm sure the shooting through walls thing had a major play in it also.

    I digress once again though. Considering "NOTHING" else about BF2 is even slightly realistic, I find it odd that EA would choose the realism card on this nitpick situation vs. some of the more obvious examples of "CS'ism". It's like throwing realistic weapon damage into Unreal Tournament, or adding Rail Guns to Operation Flashpoint. It's just silly, and should be adjusted to fit the arcadish mold of the rest of BF2.

    STICK TO YA' GUNS EA! ...fa' christ sake?

    {WP}Paas
    "tear", that was beautiful(or however u spell it)

    Leave a comment:


  • Roger Smith
    replied
    Re: prone->crouch delay 2sec?

    Originally posted by GeoTоp
    Since when is it realistic that a soldier can't shoot when standing from prone position?
    well as long as your finger is on the trigger you can shoot in real life. what you hit on the otherhand, is a different story.
    Originally posted by Got Your Back
    It's people like YOU that caused all these tweaks & changes to occur in the patches!
    technically its dice. and alot of the changes were for the better.
    Originally posted by Got Your Back
    You people can't just play the game. You have to run around & find new exploits & flaws with a game. Good job!
    theres nothing wrong with people exploiting, the problem is when the developer doesnt recognize the problem, its source, and how to fix it without creating more problems.

    as for the problems of dolphin diving, instaproneing, and bunny hopping, heres my suggestions for how to fix those: (disregaurding the ones in place)

    +dolphin dive/prone spam:
    -no prone while mid jump
    -when going to or from prone, a delay before you can do it again. this applys to standing and crouching.

    +bunnyhopping:
    -diconnect jump from stamina, and just put an instant delay from one jump to the next.

    +instaprone:
    -an instant of inaccuracy when going to or from prone.

    Leave a comment:


  • bbfYoUGoTServeD
    Guest replied
    Re: prone->crouch delay 2sec?

    Originally posted by KristianSax
    2 sec before you can shoot when standing up from prone is pretty realistic ... I mean when I get up after proning on a dusty street, the first thing I do is wipe my pants clean :)
    ARE YOU KIDDING ME!?!? :laugh: :laugh: :laugh: You mean in a real war, you prone and you have people firing at you and your first concern is to wype your pants?!? I really hope you don`t get to go in the army, complete SUICIDE!!!

    Yes I bunnyhop from time to time, whatever I have to do to NOT DIE and win the round for my team! Others do it and I HAVE NO PROBLEMS IN KILLING THEM!!! But now it`s more than ridiculous ... I go behind a building so I go prone right after I turn the corner just to check the "horizont" for any possible targets, and I actually find 2-3 guys there, I want to stand up ,,, DEAD instead of shotting the WEAPON I SHOULD FIRE WITH TO KILL THEM IN THE FIRST PLACE!!!!!!!!!

    I guess this round, 1.4 was WON again by kids and whinners!!!!!

    You think I`m whinning?!? Think again, I`ll just use choppers from now on, I`m already known as a chopper whore on some servers, so I gues the ground pawning that I was doing to from time to time just came to an END!! Now let me hear you cry because the guys in vehicles rape you some more now ...

    Leave a comment:


  • AlphaCueUp
    Guest replied
    Re: prone->crouch delay 2sec?

    i didnt even notice the delay......my style of playing does not require that i constantly prone spam, and floor-hump down the street like some retard on crack....

    Originally posted by Stilla-Killa
    in fact i think they listen to the community to much. its all the whining that got everything nerfed in the first place.
    WRONG.......it wasnt the whining, or complaining that got this game nerfed....its was stupid idiots exploiting everything....loser no-skill exploiters who cannot play a game as intended, have to spend hours searching for new ways to exploit game mechanics for their precious points......this should be clear.....EA/DICE made these changes to prevent these douchebags from exploiting the game, using 'animation exploits' etc...unfortunately, EA/DICE had to resort to such drastic measures to prevent these tards from ruining the game....ironic

    Leave a comment:


  • GeоTop
    Guest replied
    Re: prone->crouch delay 2sec?

    Not really, still possible.

    Leave a comment:


  • TomGazpacho
    Guest replied
    Re: prone->crouch delay 2sec?

    Does this mean an end to crab walking? No complaints here.

    Leave a comment:


  • Thirdeyez
    Guest replied
    Re: prone->crouch delay 2sec?

    I admit i bunny hop liek a mad man.
    My fighting tactic in a all out mayhem fire fight..well we prob all do it but its..
    Jump, hit prone in air, push A or D while doing this..this way I dont land were I lacuhed from..I defy physics and jump stright up yet move to the left or right in the air.

    Only prob I have is I like to use objects as cover..
    So Im use to crouch behind a rock, box etc.. and poping up and shooting..
    but now its..crouch behind box, stand up..no ironsight..
    so no more crouching behind box and poping up to fire a few bullets..

    Leave a comment:


  • Paas
    Guest replied
    Re: prone->crouch delay 2sec?

    BF2 is "NOT" supposed to be realistic or authentic. It's an arcade based game, set in an arcade setting, with "Authentic Looking" but in no way "Authentic" weapons, vehicles, tactics, and terrain. Hell, even the scale of the game is kinda' whacky.

    I digress though, this dely "is" realistic (which in turn means it has NO place in BF2). Now, you could ride the "technical" limitations of actions all day. Sure, while standing and crouching and proning a soilder is techinicaly capable of pulling the trigger and engaging his weapon. Yet, anyone who has "ANY" type of weapons knowlege, or training, wouldn't dare to do so. It's not tactically sound.

    You're beyond unstable, you're not even centered or focused on what you're shooting at, nor' is your weapon glued to your shoulder and stabilized as it should be. It's just not somthing any logical person would do, that's why EA put in the delay. Not that you "cannot" fire while standing, proning, whatever; ...no, it's just that you "WOULDN'T" do somthing that stupid in an actual combat situation.

    Also, I'm sure the shooting through walls thing had a major play in it also.

    I digress once again though. Considering "NOTHING" else about BF2 is even slightly realistic, I find it odd that EA would choose the realism card on this nitpick situation vs. some of the more obvious examples of "CS'ism". It's like throwing realistic weapon damage into Unreal Tournament, or adding Rail Guns to Operation Flashpoint. It's just silly, and should be adjusted to fit the arcadish mold of the rest of BF2.

    STICK TO YA' GUNS EA! ...fa' christ sake?

    {WP}Paas

    Leave a comment:

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