friend/foe recognition for claymores in IO?

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  • sinus123

    #1

    friend/foe recognition for claymores in IO?

    Hi there,

    I played IO on three different servers and my claymores exploded when a teammate passed them.

    Is this a server option or did they turn off the friend/foe recognition in IO completly?

    Cheers ;-)
  • Sensa

    #2
    Re: friend/foe recognition for claymores in IO?

    Probably still a server setting. Although I haven't played 1.4 or read much on it. I would definately look forward to playing more if claymores killed teammates on *all* IO servers.

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    • imported_Bunnyhop

      #3
      Re: friend/foe recognition for claymores in IO?

      It's still a server setting, we have it disabled on our regular server and enabled on our practise server (both on IO at the moment).

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      • sinus123

        #4
        Re: friend/foe recognition for claymores in IO?

        Thanks Bunnyhop for the quick answer! I was asking because every a**hole punishes now for tk.

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        • Thirdeyez

          #5
          Re: friend/foe recognition for claymores in IO?

          yeah Id punish too if you left claymores anyweres but guarding your back.

          But back to topic, yeah I still think its a server side option..Noob mode for people who use claymores as offensive weapons and skill mode for snipers who dont need easy kills,.

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