im really sick of random street induced maps like Karkand where theres only 10 places to hide and use as routes of attack or defense. who else thinks urban maps would get a huge boost out of more enterable buildings?
consider the Hotel at karkand, wouldnt it be sweet if that in and of itself were a self contained little battleground. with a flag like now in the courtyard, then 3-4 floors with various enterable rooms inside with a flag on the 3-4th level? or even just little houses along every street to allow for more caution when you want to sprint down the street.
i wouldnt mind a map that is small, basically just infantry/1 tank or APC, and is just filled with buildings where close combat takes place where you can actually move places in and arent just a neat little "hey i can go here!" spot like the generic 2nd floor house on maps like Mashtuur or Strike at Karkand.
consider the Hotel at karkand, wouldnt it be sweet if that in and of itself were a self contained little battleground. with a flag like now in the courtyard, then 3-4 floors with various enterable rooms inside with a flag on the 3-4th level? or even just little houses along every street to allow for more caution when you want to sprint down the street.
i wouldnt mind a map that is small, basically just infantry/1 tank or APC, and is just filled with buildings where close combat takes place where you can actually move places in and arent just a neat little "hey i can go here!" spot like the generic 2nd floor house on maps like Mashtuur or Strike at Karkand.
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