i often shift my video settings to play in 16 man servers or 64 man servers.
for 16 man , i have
geometry : high
effects: medium
texture: high
terrain: high
lighing: medium
shadow: off
dinamiclighing: off
aa: off
texture filter:high
viewdistance: 100%
for 64 man:
geometry: low
effects: low
texture: high
terrain: low
lighting: medium
shadow: off
dinamiclighting: off
aa: off
texture filter: high
viewdistance: 100%
when i put the settings on for 16 man, i realise that i sees vehicules alot more farther than i see them with my 64 man settings, even though i have viewdistance both on 100%. thres gota be 1 videosetting that i changed witch is responsible for this. witch video settings will allow me ,when i put it on high, to see the vehicules as far away as possible?
for 16 man , i have
geometry : high
effects: medium
texture: high
terrain: high
lighing: medium
shadow: off
dinamiclighing: off
aa: off
texture filter:high
viewdistance: 100%
for 64 man:
geometry: low
effects: low
texture: high
terrain: low
lighting: medium
shadow: off
dinamiclighting: off
aa: off
texture filter: high
viewdistance: 100%
when i put the settings on for 16 man, i realise that i sees vehicules alot more farther than i see them with my 64 man settings, even though i have viewdistance both on 100%. thres gota be 1 videosetting that i changed witch is responsible for this. witch video settings will allow me ,when i put it on high, to see the vehicules as far away as possible?
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