Originally posted by Chris_Redfield
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No offense taken. You seem to have a false assumption from what I expect from a commander. Information is everything. This means, that I wouldnt have to go and attack a flag that is way over my squads offensive capabilities. A commander should be able to coordinate my efforts. The worst case scenario is where Im a spawnpoint for nearly 5 minutes and my guys cant get the flag down simply because its way to secured. Im a flag hopper myself, and I usually let my commander know that. I play by the rule "the more flags we have the moe secured we are". So in the end, the commander spending his time fighting and only dropping UAV, arty and supplies + vehicles is NOTHING more than a player with extra toys. Its time to ask yourself if youre really commanding? Or are you just playing with an extra set of priviledges? As a player, no doubt, this will make your game more interesting, but I as a squadleader would appreciate as much information on the battlefield as possible. And frankly, more often than not I am force to rely on my own strategical and tactical mind and playstile, which is fine by me because Im getting quite good at it.
I have an account where I raced for as high W/L ratio as possible. I stopped at 17:1, out of 18 games. I was in a jet, and if I was a commander this would have proven what? That Im a "good commander"? No.
If your average infantry stats state that your KDR is 2:30 (AVERAGE), then youre pretty damn good player. And I really DONT think that you have won because of your remarkable commander skills. 845 medals say youve been playing this game for a long time and an average 2:30 (or assault rifle 2:30) KDR shows that you have overcome the newbie 1:1 state a long time ago. I estiamet your average KDR nowadays is at least 4:1? And thats nothing to sneeze out.
If you would have told me your KDR is near 1:1, and youve been commanding and playing and winning, I would have been more impressed.
My main point is, you werent successful because you handled two jobs. You were succesful because youre a dam good player.
I have done it and I have seen good players do it, and they/I always will lack in their commanding touch on the field. Just because you drop commander toys around doesnt mean thats exactly and the only thing I want. My fun also comes from immersion and always on-line intelligence. Im also an avid VOIP user with heavy interaction with the commander. I expect all or nothing from the commander.
Its great that you can play and command, but youre not really commanding, are you?
If 75% of your team is doing nothing then as a good player/commander youre probably better off reserving that spot for yourself and doing some ground work anyway :laugh: .
I dont have 32 buddies on one team every time I play, sorry. I just have a squadful of guys who want to kick *** on the field. Occasionally theres a good commander giving an overview, giving us information on troop movement, armor movement and flag defenses at all times, and this game is awesome because not only its useful for a flaghopping bastard like me, it also creates sh!tload of immersion and doubles the fun. Especially when the commander has got a nice mature male voice full of authority.
Im sorry, I dont want to see a guy in a tank running around the battlefield dropping himself arty/supplies/UAV while having that shiny star above his head.
No offense taken. You seem to have a false assumption from what I expect from a commander. Information is everything. This means, that I wouldnt have to go and attack a flag that is way over my squads offensive capabilities. A commander should be able to coordinate my efforts. The worst case scenario is where Im a spawnpoint for nearly 5 minutes and my guys cant get the flag down simply because its way to secured. Im a flag hopper myself, and I usually let my commander know that. I play by the rule "the more flags we have the moe secured we are". So in the end, the commander spending his time fighting and only dropping UAV, arty and supplies + vehicles is NOTHING more than a player with extra toys. Its time to ask yourself if youre really commanding? Or are you just playing with an extra set of priviledges? As a player, no doubt, this will make your game more interesting, but I as a squadleader would appreciate as much information on the battlefield as possible. And frankly, more often than not I am force to rely on my own strategical and tactical mind and playstile, which is fine by me because Im getting quite good at it.
I have an account where I raced for as high W/L ratio as possible. I stopped at 17:1, out of 18 games. I was in a jet, and if I was a commander this would have proven what? That Im a "good commander"? No.
If your average infantry stats state that your KDR is 2:30 (AVERAGE), then youre pretty damn good player. And I really DONT think that you have won because of your remarkable commander skills. 845 medals say youve been playing this game for a long time and an average 2:30 (or assault rifle 2:30) KDR shows that you have overcome the newbie 1:1 state a long time ago. I estiamet your average KDR nowadays is at least 4:1? And thats nothing to sneeze out.
If you would have told me your KDR is near 1:1, and youve been commanding and playing and winning, I would have been more impressed.
My main point is, you werent successful because you handled two jobs. You were succesful because youre a dam good player.
I have done it and I have seen good players do it, and they/I always will lack in their commanding touch on the field. Just because you drop commander toys around doesnt mean thats exactly and the only thing I want. My fun also comes from immersion and always on-line intelligence. Im also an avid VOIP user with heavy interaction with the commander. I expect all or nothing from the commander.
Its great that you can play and command, but youre not really commanding, are you?
If 75% of your team is doing nothing then as a good player/commander youre probably better off reserving that spot for yourself and doing some ground work anyway :laugh: .
I dont have 32 buddies on one team every time I play, sorry. I just have a squadful of guys who want to kick *** on the field. Occasionally theres a good commander giving an overview, giving us information on troop movement, armor movement and flag defenses at all times, and this game is awesome because not only its useful for a flaghopping bastard like me, it also creates sh!tload of immersion and doubles the fun. Especially when the commander has got a nice mature male voice full of authority.
Im sorry, I dont want to see a guy in a tank running around the battlefield dropping himself arty/supplies/UAV while having that shiny star above his head.

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