Re: Why do servers admins kick players for simply to being good?
If you really were kicked from the server for being TOO GOOD, then you should firstly be proud of the fact, but there is another issue aswell.
All too often on public servers there is a major imbalance with teams if there is a considerable amount of clan members in one particular team.
I have seen (and I'm sure many who play 24/7 Karkand servers) squads of clanmembers who are mostly medics totally dominate a map and win by 20/30 points clear of everyone else. What fun is this for the other team (mostly made up of casual players) who constantly lose every round?
What normally happens is after a few rounds MOST of the disheartened (lose every round) team leave the server after multiple requests to EVEN OUT THE TEAMS!
My most enjoyable experiences of BF2 are when the teams are evenly balanced and people are more concerned about having fun than their precious stats and k/d ratios.
If you really were kicked from the server for being TOO GOOD, then you should firstly be proud of the fact, but there is another issue aswell.
All too often on public servers there is a major imbalance with teams if there is a considerable amount of clan members in one particular team.
I have seen (and I'm sure many who play 24/7 Karkand servers) squads of clanmembers who are mostly medics totally dominate a map and win by 20/30 points clear of everyone else. What fun is this for the other team (mostly made up of casual players) who constantly lose every round?
What normally happens is after a few rounds MOST of the disheartened (lose every round) team leave the server after multiple requests to EVEN OUT THE TEAMS!
My most enjoyable experiences of BF2 are when the teams are evenly balanced and people are more concerned about having fun than their precious stats and k/d ratios.

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