1.4 first impressions: the good, the bad and the ugly.

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  • Batausu

    #1

    1.4 first impressions: the good, the bad and the ugly.

    Even if this one is not final, I don't think it's going to be a lot different.
    Good:
    No crashes, no CTD, transport armor up 30%, new map, new mode.
    Bad:
    A lot of issues are still left to be addressed by another patch (hopefully).
    Ugly:
    First a little story, it happened today.
    I was in the only available server with another guy on the road to Jalalabad.
    Just us, having our mini war. I started in armor, while he was AT. No problem killing him with MG or the main gun, even after 3 AT shots. Then I got bored and went on foot. Now he started to kill me. I tried sniper, assault, AT, he always seemed to have a better aim then me. The only way I could take him out was using G36C. At one time I was AT, got close, shot him 3 times with my DAO, not one hit, then one shot from his DAO killed me. :hmm:
    This is not normal. AT is my most played kit and I know how to use my beloved DAO at close range. And no, there were no puffs of smoke either. Just like shooting in the air. No hits.
    Then I looked at the ping: me=250, him=50. Hm!
    So I guess there are still ping problems that 1.4 patch didn't fix.
    But I wonder: how come ping doesn't matter in a tank, while on foot it has such a big impact on accuracy?! And why G36C is not affected by ping so much?!
    Questions, questions, only time will tell…
    This is the first glance at 1.4, maybe the final patch is different after all. Or maybe I just can't hit. :p
  • damunk

    #2
    Re: 1.4 first impressions: the good, the bad and the ugly.

    One thing I noticed was that the server browser was messed up. It wouldn't find anything untill I sorted the players bij map name or whatever ( and no I didnt have any filters on except for same version )

    In reply to your post, we will never get rid of the bullets not hitting in bf2. It's something they will never be able to fix like many other things ( IP/port ) is still not visible when your ingame. Oh.. And these bugs will still be here in BF2142, and they will still not be able to fix it.

    Oh and the good thing about this patch, hadn't had a crash yet.. When I switched to our 1.3 server it crashed after 2 hours of good fun.. Oh well, at least it lasted a whole 2 hours this time

    Comment

    • hebrewhammer14

      #3
      Re: 1.4 first impressions: the good, the bad and the ugly.

      wait a minute, i just checked the ea site and nothin about 1.4 bein out, how do u have it? im on the west coast if that matters

      Comment

      • Pluckyx24

        #4
        Re: 1.4 first impressions: the good, the bad and the ugly.

        Sometimes the hits aren't detected for some reason. It's like the whole knife not killing deal.

        Comment

        • RocketChild
          Senior Member
          • Aug 2005
          • 3949

          #5
          Re: 1.4 first impressions: the good, the bad and the ugly.

          Originally posted by Batausu
          :p
          Maybe what you are describing is why it was pulled. There were netcode issues.

          Comment

          • imported_Nefarious
            Member
            • Feb 2007
            • 1607

            #6
            Re: 1.4 first impressions: the good, the bad and the ugly.

            U guys with 1.4 right now might want to be careful. I wouldnt trust a patch not yet officially released by EA. Besides, no servers have it yet. Whats the use playing.

            Comment

            • G|zmo

              #7
              Re: 1.4 first impressions: the good, the bad and the ugly.

              I believe that was me you were sparring with :p

              Comment

              • Sorrenart

                #8
                Re: 1.4 first impressions: the good, the bad and the ugly.

                Originally posted by Batausu
                Even if this one is not final, I don't think it's going to be a lot different.
                Good:
                No crashes, no CTD, transport armor up 30%, new map, new mode.
                Bad:
                A lot of issues are still left to be addressed by another patch (hopefully).
                Ugly:
                First a little story, it happened today.
                I was in the only available server with another guy on the road to Jalalabad.
                Just us, having our mini war. I started in armor, while he was AT. No problem killing him with MG or the main gun, even after 3 AT shots. Then I got bored and went on foot. Now he started to kill me. I tried sniper, assault, AT, he always seemed to have a better aim then me. The only way I could take him out was using G36C. At one time I was AT, got close, shot him 3 times with my DAO, not one hit, then one shot from his DAO killed me. :hmm:
                This is not normal. AT is my most played kit and I know how to use my beloved DAO at close range. And no, there were no puffs of smoke either. Just like shooting in the air. No hits.
                Then I looked at the ping: me=250, him=50. Hm!
                So I guess there are still ping problems that 1.4 patch didn't fix.
                But I wonder: how come ping doesn't matter in a tank, while on foot it has such a big impact on accuracy?! And why G36C is not affected by ping so much?!
                Questions, questions, only time will tell…
                This is the first glance at 1.4, maybe the final patch is different after all. Or maybe I just can't hit. :p
                250ms doesn't matter when you're in a tank because everything it does has splash. Splash will make up for it. Except running over people. But the tank is big enough that 250ms wouldn't make a difference anyway.

                250ms does matter when you're using any hit scan weapon, which basically all the other weapons (save explosives) are.

                250ms will always matter against anyone with equal skill. There's really no way around that, which is why most people choose to play on low ping servers. It's been this way since internet gaming has come around, and it's the same reason broadband is so important for gaming. A 56k modem has enough bandwidth for any game out today, but it's latency is just too high to make it worthwhile.

                Comment

                • GMEM
                  Member
                  • Apr 2007
                  • 391

                  #9
                  Re: 1.4 first impressions: the good, the bad and the ugly.

                  it's all nonsense until it's released

                  Comment

                  • Heavy552 AWG

                    #10
                    Re: 1.4 first impressions: the good, the bad and the ugly.

                    A 56k modem has enough bandwidth for any game out today, but it's latency is just too high to make it worthwhile.

                    Comment

                    • Sorrenart

                      #11
                      Re: 1.4 first impressions: the good, the bad and the ugly.

                      Originally posted by Heavy552(AWG)
                      A 56k modem has enough bandwidth for any game out today, but it's latency is just too high to make it worthwhile.

                      http://www.brandens.net/files/Sounds...mals/13_61.WAV
                      Eh? wtfneedstobe5characterslongtopost

                      Comment

                      • K8T

                        #12
                        Re: 1.4 first impressions: the good, the bad and the ugly.

                        is 1.4 out?

                        Comment

                        • sidtherat

                          #13
                          Re: 1.4 first impressions: the good, the bad and the ugly.

                          it's all nonsense until it's released
                          actualy i think not - 1.4beta2 was the most stable patch ive ever seen, and most probably stability of 1.4 full is going to be the same as in 1.4beta2.

                          so, yes, 1.4 IS stable. stable as ever, i crashed TWO times while playing 1.4 beta2 [over 200games!]
                          ping.. ping is a problem no patch can overcome. some games use prediction models, some use large hitboxes, some dont use anything - all ways are equal when it comes to realy high pings - and i consider 250 as a high ping - you are going to die.. simple

                          Comment

                          • DarQu3

                            #14
                            Re: 1.4 first impressions: the good, the bad and the ugly.

                            Originally posted by hebrewhammer14
                            wait a minute, i just checked the ea site and nothin about 1.4 bein out, how do u have it? im on the west coast if that matters
                            he says even if this is not the real one, hes saying that its the beta

                            Comment

                            • ojkilledthemfolk
                              Member
                              • Apr 2006
                              • 263

                              #15
                              Re: 1.4 first impressions: the good, the bad and the ugly.

                              I will try it this evening. I played a bit on the 1.4 beta 2 patch and liked it.

                              And yes if you have high ping you are hosed, i never play anything over 80 if I can help it. Played alot at higher pings early on and got killed or kicked alot.

                              Comment

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