Songhua stalemate..

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  • WolfAlmighty
    Artillery Magnet
    • Jan 2007
    • 2113

    #16
    Re: Songhua stalemate..

    Originally posted by <}US{> Need_2_Kill
    Map Ranking
    Songhua Stalemate: 289

    Woot best map, I wonder who is ranked #1 on that map.
    Probably some stat padder. Songhua used to be a good map for nade spammer/Support padders because there was a lot of places nobody ever went so they could go pad in peace (unless you had a good commander who wouldn't 'allow' it ).

    Out of curiosity, is that 436 score on Songhua back from the days of BH whoring? Songhua used to be just as good for BH squads as Mashtuur back pre-nerf, since there are only a couple AA sites and no jets or attack helis to stop them and they could fly around, hovercap a flag in mere seconds, then march on to the next, killing everything in their path. My BRS is on Songhua (although only a weak 158 :p ) and it was thanks to BH whoring what seems like a lifetime ago now.

    Edit:

    Songhua Stalemate rankings

    ~Wolfgang

    Comment

    • N2K

      #17
      Re: Songhua stalemate..

      Originally posted by Wolfgang Abenteuer
      Probably some stat padder. Songhua used to be a good map for nade spammer/Support padders because there was a lot of places nobody ever went so they could go pad in peace (unless you had a good commander who wouldn't 'allow' it ).

      Out of curiosity, is that 436 score on Songhua back from the days of BH whoring? Songhua used to be just as good for BH squads as Mashtuur back pre-nerf, since there are only a couple AA sites and no jets or attack helis to stop them and they could fly around, hovercap a flag in mere seconds, then march on to the next, killing everything in their path. My BRS is on Songhua (although only a weak 158 :p ) and it was thanks to BH whoring what seems like a lifetime ago now.

      Edit:

      Songhua Stalemate rankings

      ~Wolfgang
      When they did the first nerf of the BH, which was when everyone had to get out. I was pilot and would drop off the squad in flags with the most enemies to show we could still own in the BH.

      Not only that our main admin likes to host the server 32/64map which would take an hour for a round to end, so it would of been the same as 2-3 rounds.

      Comment

      • KristianSax

        #18
        Re: Songhua stalemate..

        Originally posted by RavenRealms
        I was playing on this map tonight, and i was flying with my squad in the blackhawk to different flags. I jumped out to parachute and guess what? My parachute blew up the chopper and all of my squad in it, then i get the TK's for it!
        Were you so close to the ground that you needed to deply the parashute the very instant you got out? I find its always the best to pop it open right before you hit the ground ... otherwise you'll be an easy target.

        In IO the map is quite good.

        Comment

        • imported_Voltage
          Member
          • Jun 2005
          • 18

          #19
          Re: Songhua stalemate..

          It's a good map but there are way too many vehicles and they are not needed anyway because it's not that big. APC should only spawn in main base and the CP close to it, 1 each (on size 64 version). Perhaps the tanks should be removed also but 1 in each team provides some variety. The jeeps and RIBs and 2 choppers on each team would satisfy all transportation needs.

          Comment

          • USI_Krusher
            Member
            • Nov 2005
            • 443

            #20
            Re: Songhua stalemate..

            Speaking of map rankings...
            Check this out: http://bf2tracker.com/bf2_leaderboar...=maps&x=9&y=12

            Some German guy got a BRS of 6913 on Sharqi. I'm sure it's legit. How is that even possible, unless everyone stood still, he'd kill them, a medic would revive, and rinse and repeat?

            Comment

            • DesertFalcon
              Member
              • Oct 2006
              • 4011

              #21
              Re: Songhua stalemate..

              we will all end up hating 1.4. imo IO is the worst idea ever and songuha stalemate is the worst map ever.

              Comment

              • sknight

                #22
                Re: Songhua stalemate..

                Originally posted by KristianSax
                I find its always the best to pop it open right before you hit the ground ... otherwise you'll be an easy target.
                Heck yea, I WILL shoot at you until you are dead.

                On Topic: This map will be some fun in IO mode, but I've been lost in the Songua Jungle before and walking/swimming isn't always fun especially in the forest where you can't always go the way you want.

                Comment

                • Mekstizzle

                  #23
                  Re: Songhua stalemate..

                  I hate those "move around in convoy's capping flags whilst the enemy capps another and the game goes in circles" type of maps. OPK is full of them...

                  Comment

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