Re: Infantry only mode ranked or....?
It used to be considered stat padding by EA and the RoE to remove vehicles from the game, so in a way it still is.
But that's neither here nor there.
And what I'm getting at is skill has less to do with the infantry combat than luck. Even fatal1ty can't make his AK101 bullets not deviate. All you can do is aim and pray that your luck holds up. If you're relying on luck for whether your bullets hit or not then much of the 'skill' portion has been removed from this game.
As for high KDRs on foot, that's a joke. The stats, crappy though they are, still differentiate between kills made in a vehicle and those made with infantry weapons. Moreover, if you have a high KDR on foot it doesn't necessarily mean you're good, it could mean that you play on stacked teams, or you hang out with a bunch of medics all the time so you never get truly 'killed' without being revived. Someone could kill three people and die once and get a 3:1 KDR. Someone else could kill four people, but get brought to critically wounded five times, but get revived four of them and he'd show as having a 4:1 KDR. But which one of the two is more 'l33t'? The stats would have to track how many times you get revived in order for infantry stats to mean anything at all, and it would also have to break them down by individual weapon - L85 and G36E are totally different animals, as is the G3A3, so to lump them all into one 'Assault Rifle' stat is ridiculous. The G36E is a lot easier to use than either of those two guns, and there's no way to tell if AR kills were gotten using an M16 or a G36E. The stats system, to be worthwhile for anything, would have to be totally revamped, as would the rest of the infantry system.
~Wolfgang
Originally posted by W_Parmenter
But that's neither here nor there.And what I'm getting at is skill has less to do with the infantry combat than luck. Even fatal1ty can't make his AK101 bullets not deviate. All you can do is aim and pray that your luck holds up. If you're relying on luck for whether your bullets hit or not then much of the 'skill' portion has been removed from this game.
As for high KDRs on foot, that's a joke. The stats, crappy though they are, still differentiate between kills made in a vehicle and those made with infantry weapons. Moreover, if you have a high KDR on foot it doesn't necessarily mean you're good, it could mean that you play on stacked teams, or you hang out with a bunch of medics all the time so you never get truly 'killed' without being revived. Someone could kill three people and die once and get a 3:1 KDR. Someone else could kill four people, but get brought to critically wounded five times, but get revived four of them and he'd show as having a 4:1 KDR. But which one of the two is more 'l33t'? The stats would have to track how many times you get revived in order for infantry stats to mean anything at all, and it would also have to break them down by individual weapon - L85 and G36E are totally different animals, as is the G3A3, so to lump them all into one 'Assault Rifle' stat is ridiculous. The G36E is a lot easier to use than either of those two guns, and there's no way to tell if AR kills were gotten using an M16 or a G36E. The stats system, to be worthwhile for anything, would have to be totally revamped, as would the rest of the infantry system.
~Wolfgang

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