Re: New Player needs unlock help.
Depends on the map. If all you want to play is karkand, there really isn't that much more you'd want than the standard kit weapons. The AK-47 owns at CQ, and M16A2 will stop you in your tracks.
But if you ever want to go into a map that has a fair amount of armour, you want to go AT, and that means you need the DAO. Who cares about long-distance, because you can use the rocket like a sniper gun if you want to. And CQ, there's only one set of guns better, and they are the standard kit engineer shot-guns.
Remember the trick with the AT rocket. Just keep the person (usually in a proned position, lol) in your sights and keep your finger on the button. You can guide it right onto them, and when they get hit by that rocket, they can't be revived. CQ, when you come around a corner, insta-prone, and then aim for their balls. They won't stand a chance.
Depends on the map. If all you want to play is karkand, there really isn't that much more you'd want than the standard kit weapons. The AK-47 owns at CQ, and M16A2 will stop you in your tracks.
But if you ever want to go into a map that has a fair amount of armour, you want to go AT, and that means you need the DAO. Who cares about long-distance, because you can use the rocket like a sniper gun if you want to. And CQ, there's only one set of guns better, and they are the standard kit engineer shot-guns.
Remember the trick with the AT rocket. Just keep the person (usually in a proned position, lol) in your sights and keep your finger on the button. You can guide it right onto them, and when they get hit by that rocket, they can't be revived. CQ, when you come around a corner, insta-prone, and then aim for their balls. They won't stand a chance.

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