Solution to stat padding

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  • SirCyRo

    #1

    Solution to stat padding

    I just had a idea. The light bulb, however normally dim, just lit up on my head.

    We all know this is true in pub servers. There are lots of players that are more concerned with thier stats then winning the match. For example, how many times have you seen an emeny APC roll into an uncap on Gulf when that enemy has no or only 1-2 flags and down by 100 points? I see it a lot. Why is that APC driver in the MEC airfield? Well simple, he wants kills. He doesn't care about winning, he just wants to pump up his score. This is a mini-scenario of what happens over and over again in games where players are more concerned with thier score than actually winning.

    Well, I know its too late for BF2 now, but it would have been great if there was more of an emphasis on WINNING the match.

    Several things could be used as incentive for WINNING the match:

    1: Double the score for all winning players on the winning side, not just the commander.

    2: Make capturing flag points worth more than 2 points. Make them worth 4 for Neutralizing it, and 4 for capturing. And 3 and 3 for assists.

    3: Impose a penalty for killing in an uncap area when your team has no flags.


    These are just some ideas off the top of my head. But if you rewarded players for WINNING the match, the emphasis would not be so much on spawn camping and running up scores. You would have to pay more attention to what's going on in the game overall, instead of just trying to be a killing machine. If you're winning and start spawn camping, not paying attention to the rest of the map, the losing side may turn the game around and all of a sudden, you're losing, and you're not going to get your score doubled. Now you have to get back in the game and play as a team to try to get the WIN. No longer will you be padding your stats, you'll be trying to WIN.

    Any ideas?
  • davelisowski

    #2
    Re: Solution to stat padding

    If there was a bonus for the other team winning it would have to be smaller than x2. Maybe like 1.1-1.5. Then you would get entire teams switching at the end just to get that bonus. Plus, the bonus would just encourage base raping when your team is ahead. That's just my thought. It's not an easy problem to solve because game programming does not change the mentality/behavior of the players.

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    • CATIA

      #3
      Re: Solution to stat padding

      how about this, players can ONLY receive points if their TEAM win the round.

      Comment

      • SirCyRo

        #4
        Re: Solution to stat padding

        I don't mind the base raping thought. Even though I admit its very frustrating to get raped, if you played properly as a team, you shouldn't be in that situation. And with good teamwork, you can get out of a base raping situation. yea, I know, on disorganized pub servers, that won't happen, but this game isn't just about pub servers. The basis of Battlefield 2 is teamwork, and my idea would enforce the teamwork philosophy even more.

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        • sonny

          #5
          Re: Solution to stat padding

          Originally posted by CATIA
          how about this, players can ONLY receive points if their TEAM win the round.
          woow dude. good idea. I hate losing.

          Comment

          • Sir. HackerX4

            #6
            Re: Solution to stat padding

            Originally posted by CATIA
            how about this, players can ONLY receive points if their TEAM win the round.
            I think that would just encourage people to hop into tanks and use less teamwork...

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            • Mutant

              #7
              Re: Solution to stat padding

              I would like that. Maybe it's because I suck at killing people or that I just hate driving around (maps that force me to because of their distances between their flags are therefor not high on my favourites list. If I want to drive around and kill people at will, I play GTA), but I find it more fun to sneak behind the enemy lines to capture a flag.

              Fact is that there are too many ego-players, but I think everyone has a moment like that sometimes and you can't avoid it. So maybe it would be a great solution to reward good behaviour...

              Comment

              • Chris_Redfield
                Member
                • Oct 2006
                • 5986

                #8
                Re: Solution to stat padding

                Originally posted by CATIA
                how about this, players can ONLY receive points if their TEAM win the round.
                w00t for teamstacking.

                Comment

                • CATIA

                  #9
                  Re: Solution to stat padding

                  Originally posted by Chris_Redfield
                  w00t for teamstacking.
                  auto balance

                  Comment

                  • ~WPN~Major Ursa

                    #10
                    Re: Solution to stat padding

                    The only solution to end stat padding is to have no stats. And that is what unranked servers are for. You can't stop those that choose to pad. You might discourage someone from trying it out, but the ones that think it is fun or cool will always be able to do it.

                    Comment

                    • « R²» HKS

                      #11
                      Re: Solution to stat padding

                      What about getting no points for killing someone in an uncap unless your team has all the flags? Also a bonus of some kind like you say for your team winning. A bonus should go to SL as well. If they follow commands, issue commands and succeed in those orders they get a bonus point. Best squad could get a bonus as well.

                      What we have found from having a no attack uncap rule until last flag is that each team tries to cap out the other team so they get their reward to then finish them off raping the uncap. The teamwork is much better this way because your team is working towards a common goal of actually trying to win the game not just "individuals" raping uncaps for points.

                      Comment

                      • Chris_Redfield
                        Member
                        • Oct 2006
                        • 5986

                        #12
                        Re: Solution to stat padding

                        Originally posted by CATIA
                        auto balance
                        Not a viable solution.

                        Comment

                        • SirCyRo

                          #13
                          Re: Solution to stat padding

                          Originally posted by <<R2>>Capt.HKS
                          What about getting no points for killing someone in an uncap unless your team has all the flags? Also a bonus of some kind like you say for your team winning. A bonus should go to SL as well. If they follow commands, issue commands and succeed in those orders they get a bonus point. Best squad could get a bonus as well.

                          What we have found from having a no attack uncap rule until last flag is that each team tries to cap out the other team so they get their reward to then finish them off raping the uncap. The teamwork is much better this way because your team is working towards a common goal of actually trying to win the game not just "individuals" raping uncaps for points.
                          Our server has that rule as well. We didn't have it at first, but its something we added later. Its a pain in the patuey to enforce it though. Makes admin'ing a server a chore.

                          But yes, attacking the uncap becomes a reward once all the flags are taken.

                          You guys with your silly comments, try to open your mind. I'm trying to think of ways to encourage the winning of the match. The basic principle is that if your more concerned with winning, you'll be less concerned with running up your score.

                          Maybe using the term "stat padding" isn't the proper term. I think of "stat padders" as cheaters. Maybe "Point Whoring" is a more proper term.

                          Comment

                          • Chris_Redfield
                            Member
                            • Oct 2006
                            • 5986

                            #14
                            Re: Solution to stat padding

                            We refer to attacking the uncap when we take all flags as "Going for the gold". So, this method REALLY works.

                            Comment

                            • cantfinddeletebutton

                              #15
                              Re: Solution to stat padding

                              this is good although it would create just as many problem as it solved but there needs to be soemthing done to boost up teamwork....

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