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DIY Unlocks for Single-Player and Local Co-op

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  • DIY Unlocks for Single-Player and Local Co-op

    DIY Unlocks for Single-Player and Local Co-op

    I’ve just noticed FFOLKES doing a really good mod for Unlocks in SP and Coop games. I thought I’d help out aswell with an alternative way to unlock weapons just in case some people think it might work better for them or want to save space on their hard drives.

    Please don't give me all the credit though because I found the information below a while ago in another forum. If this method has already been posted in this forum and everybody knows about it then I apologise. It is a very old way of hacking BF2 but still works today with version 1.3 with some minor adjustments that I have worked out. Before I only knew of how to unlock the first level of weapons using this method but now I've figured out how to unlock the second level of weapons from SF and EU as well.

    This is purely a DIY (Do It Yourself) mod. It requires no downloading, no giving up knives, pistols, wrenches or defibrillators, it doesn't make your bots idle and you don’t have to create a separate mod folder taking up extra room on your hard drive if you don’t want to. This is a fairly simple method and tends to work as long as you follow the instructions below very, very carefully. This is the method I use and I am completely happy with it.


    HOW TO: Unlock Weapons in 1.3 Single Player and COOP

    This will explain in detail how to unlock all weapons for use in 1.30 Single Player.


    Go to C:\Program Files\EA GAMES\Battlefield 2\mods\bf2
    or where ever your Battlefield 2 is installed.

    You will see a file called: Objects_server.zip

    BACK THIS FILE UP and then copy (or unzip) this file to a new folder.

    Inside the Objects_server.zip file you will see a directory labelled: Kits

    BEFORE YOU EDIT, RIGHT CLICK THE KITS SUBDIRECTORY AND UNCHECK 'Read Only' then apply to all subdirectories, etc.

    Open the Kits directory, then open the subdirectory of which faction you wish to unlock: (US, MEC, CH).

    You will see several files with the .con extension.

    With a text editor (Use NOTEPAD or ULTRAEDIT, etc. DO NOT USE WORDPAD), open each .con file corresponding to each class.

    For US the files are:

    US_Assault.con
    US_AT.con
    US_Engineer.con
    US_Medic.con
    US_Sniper.con
    US_Specops.con
    US_Support.con

    At the end of each file you will see two paragraphs each ending with the following text:

    Second Last paragraph: ObjectTemplate.unlockLevel 1

    And the very last paragraph: ObjectTemplate.unlockLevel 2

    If you want the first unlock change the line in the second last paragraph that says ObjectTemplate.unlockLevel 1 to ObjectTemplate.unlockLevel 0.

    If you want the second unlock (SF and EU weapons) change the line after the very last paragraph that says ObjectTemplate.unlockLevel 2 to ObjectTemplate.unlockLevel 0. You cannot have both first and second unlocks together so leave this line alone if you only want the first unlock.

    Warning: To use the second SF & EU unlocks you will need patch 1.12 or higher installed for it to work.

    Click File->Save, then repeat for all files, then repack the Kits subdirectory into the Objects_server.zip file.(after saving files you can drag the folder back into the .zip file to repack it automatically, or manually rezip the files back) (Using winzip, winrar, etc. WINDOWS XP/2k ZIP Program will NOT work for rearchiving files as far as I know!)


    MAKE SURE YOU KEEP THIS EDITED .ZIP SEPERATE FROM THE ORIGINAL, you do NOT want to lose your original, as the modified will probably not work, and/or get you banned from multiplayer.


    What you could do is make a new folder called 'UNLOCKS' and stick the edited zip inside, then when you want to play singleplayer rename the original: Objects_server.zip.ORIG and stick the edited Objects_server.zip from your UNLOCKS folder into the C:\Program Files\EA GAMES\Battlefield 2\mods\bf2 folder, then when you want to play multi, move the edited .zip back to the UNLOCKS folder, and rename the Objects_server.zip.ORIG back to Objects_server.zip.


    PLEASE NOTE:

    ALL WEAPONS WILL SHOW AS NORMAL WHEN YOU JOIN A SINGLEPLAYER GAME, you will also notice there is NO up/down arrow to select an unlock like there usually is, this is because ALL weapons are now unlocked, and you HAVE to use the upgraded weapon, there is no option to use the normal weapons with this mod. Unless of course you chose to leave a certain kit alone. You can always go back and edit/reconfigure any and every kit within the BF2 armies to whatever you want.

    COOP MODE:
    This mod can also be used in Coop Mode. To make this work on a dedicated server you must delete or move/backup to another folder the 'std_archive.md5' and the 'std_archive_mod.md5' files from the computer hosting the game. These are found in each mod folder - Mods/Bf2 and mods/xpack e.t.c.


    Please keep in mind that I only have BF2 and SF patch 1.3 installed as I am posting this thread. I have never tried it with any other expansion though I imagine it might work also. Please don’t shout at me if it doesn’t! I know that this does work for BF2 and SF though for SF you will have to edit the kit files for that in Program Files\EA GAMES\Battlefield 2\mods\xpack and SF will not have the second paragraph available for a third weapon unlock like BF2 does. So you will be restricted to level 1 and 2 weapons in SF as normal.

    This mod also works perfectly fine with the Singleplayer 64 v20 Mod here http://files.filefront.com/Bf2SP64_v.../fileinfo.html
    And this unlock mod adds NO idle bot syndrome side effects to the Bf2SP64 mod.

    I accept no responsibility if it all goes wrong. If you chose to try this mod you do so at your own risk. Just make sure that you back up every file that you change so you can put it back. I hope it all goes well for anyone who tries this. Like I say, it works well for me.

    Good luck and enjoy.

    Thank you.

  • #2
    Re: DIY Unlocks for Single-Player and Local Co-op

    Originally posted by ShockWolF
    Warning: To use SF unlocks I think you will need Special Forces installed for it to work.
    SF unlocks can be used in mods like this as long as you have at least patch 1.12 installed; no actual SF needed.

    Comment


    • #3
      Re: DIY Unlocks for Single-Player and Local Co-op

      Ok thanx Ive edited the changes.

      Does anybody know whether there is or will be a medium/large map and many bots mod like this for Special Forces?

      Comment


      • #4
        Re: DIY Unlocks for Single-Player and Local Co-op

        I think most SF maps have been modded for expanded size in SP/co-op but I think everyone has given up on Iron Gator. See the BFSP site and forum: http://battlefieldsingleplayer.plane...ld.gamespy.com

        Comment


        • #5
          Re: DIY Unlocks for Single-Player and Local Co-op

          Thanx jdrou I'll keep that link handy.

          Comment


          • #6
            Re: DIY Unlocks for Single-Player and Local Co-op

            Originally posted by jdrou
            I think most SF maps have been modded for expanded size in SP/co-op but I think everyone has given up on Iron Gator. See the BFSP site and forum: http://battlefieldsingleplayer.plane...ld.gamespy.com

            I have not given up on Iron Gator yet

            Comment


            • #7
              Re: DIY Unlocks for Single-Player and Local Co-op

              Originally posted by x_knight_x
              I have not given up on Iron Gator yet
              Have you tried to navmesh it? So far, I believe there are less than a dozen experienced navmeshers and the ones I've seen posting on BFSP have given up.

              Comment

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