New Map - Beta "AAF_The_Mog_Day_p"

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  • [21cwaaf]DB

    #1

    New Map - Beta "AAF_The_Mog_Day_p"

    Hi guys,

    I have a map here that I have made and was hoping some of you guys might like to take the time to check it out and give me some feed back.
    This map is a public version of the original map which was created for the 21CW AAF Tournament.
    It is a desert city infantry map. Both sides start with humvee's and vodnick's, and when either side control "their respective back" flag, APC's will spawn in at home base.
    There are no planes or helo's, and there are no tow sites around the city.
    The tournaments version the Afghan army have wire guided tow's while the Aussies get the APC's. The Afghans also get souped up utilities instead of vodnick's. Further the tourny guys need 2 people the catch a flag, with 3 to catch the center. The public version only has the 1 person to take and catch a flag.
    The fog level has been set at 160 [view distance 200] to keep the draw distance down and the fog colour gives a sand storm effect. The enviro maps have been set - so check out you snipers scope and mirrors on APC's! I have also included some ambient effects such as dust clouds. As the map is small in size I have made sure the height maps are done so the will be no "green" boundries.
    I am currently working on a night version of map.

    Just copy this link into your browser to download map.

    http://files.filefront.com/AAF+The+M.../fileinfo.html

    You will need to unzip the file and put into BF2/mods/BF2/levels directory then join your local server.
    Enjoy,
    DogmansBitch
    You can contact me through db@australianalliedforces.com or through our web site.
    P.S Please be gentle as it is my first map!
  • {HHx}b14ze

    #2
    Re: New Map - Beta "AAF_The_Mog_Day_p"

    How bout some screens?

    Comment

    • [21cwaaf]DB

      #3
      Re: New Map - Beta "AAF_The_Mog_Day_p"

      Ok, how unthoughtful of me!















      Hope this gives you an idea of what it looks like.

      Comment

      • {HHx}b14ze

        #4
        Re: New Map - Beta "AAF_The_Mog_Day_p"

        Cool! TY. Just noticed on the last screen the blackhawk wreck is floating. Besides that it looks awesome! IT is aaf so that means its prmm mod compatible?

        Comment

        • FordMustang

          #5
          Re: New Map - Beta "AAF_The_Mog_Day_p"

          I would suggest putting some concrete under the bigger buildings instead of all sand. Otherwise it looks wonderful

          Comment

          • [PTG]Jonny*5

            #6
            Re: New Map - Beta "AAF_The_Mog_Day_p"

            Originally posted by {HHx}b14ze
            Cool! TY. Just noticed on the last screen the blackhawk wreck is floating. Besides that it looks awesome! IT is aaf so that means its prmm mod compatible?
            its not floating,the shadow you see is of the tail if you take a better look

            map looks good dude keep it up

            Comment

            • [21cwaaf]DB

              #7
              Re: New Map - Beta "AAF_The_Mog_Day_p"

              Thanx guys for the feedback, much appreciated. jonny is right BH is not floating it's just angle of screenie. Lack "concrete", "sidewalks" and "unfinished" roads was deliberate - trying to get the feel of a "underdeveloped and desicrated[?]" city so to speak, but texture options are somewhat limited. I will take a look at what I can do about some side walks etc and see what type of feel I get from it. I would also like to change the sky to the Karkand sky to get a mid afternoon feel.
              Oh I have got the nite version done but re doing light maps was going to take over 9000 mins. pffft! So I am going to compromise and make map a little lighter { so you can see without nite vision - we have nite vision in mod] and try the medium light settings, hopefully this will be a suitable compromise for a tourny version as well as a public version.
              About compatability, I assume you are talking about the map? Public version of the map is compatable with any mod, if you want to use it and change it to suit your own purposes please contact me and I will send you the editor file for the map so as to make any changes easily.
              Thanx again guys,
              DB

              Comment

              • nascarnick

                #8
                Re: New Map - Beta "AAF_The_Mog_Day_p"

                I like the map. very full. Has lots of stuff in it. Like the buildings with the trees and everything. Very nice keep up the good work

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